Empyrion - Galactic Survival

Empyrion - Galactic Survival

Skiff Major - RE2
25 Comments
111067a 3 Apr @ 11:23am 
nie ma tego ?
Jodah175 4 Mar @ 7:42pm 
Did a minor refit to turn this into a starter combat CV. Happy with it's performance. Awesome ship!
CrazyZ 10 Feb @ 10:25am 
Means a lot to me that it means a lot to you. ;) Thank you!
Atriace  [author] 8 Feb @ 11:55pm 
Thank you, CrazyZ! I'm a fan of your work with Dubrovnik Dynamics; thanks for the kudos! It means a lot to me.
CrazyZ 8 Feb @ 2:26pm 
Great looking ship and cool presentation! Thumbs up! :) (on all of your builds) Keep'em coming! ;)
UncreativelyNamed 27 Jan @ 9:06am 
I continue to love your previews/presentation. :) (And thank you for explaining how you do the cross-section pics, which I asked about in the comments on this guy's little brother.)

I spawned this guy into my current run, and I've been having lots of fun with it! The only thing I changed was switching out the laser turrets for gats instead, just because the ammo is less expensive and I believe they use less power/CPU, and I'm not using this to directly take on POIs. I'll probably install some mining lasers at some point, too, but for now, this is functioning as an exploration vessel, operating from my carrier as a home base, and it's working wonderfully. The only thing I wish it had was a long-range scanner to more easily/quickly scan space, but I don't see how one would fit on this little guy.

Overall, he's small and has 99% of what I need/want, which is just how I like my ships. And he still has his anti-claustrophobic windows and glass floor, yay! :D
*BrunЯ* 12 Jan @ 5:30am 
I like it,thanks!=):steamhappy:
valkin75g 3 Jan @ 8:51am 
Your Ship is great!!!! hope you make more
Purelukk 31 Dec, 2024 @ 7:49pm 
Awesome work as usual Atriace!

I know what a pain it can be to enlarge a ship and keep the same style overall.
Great Job.

Love the Turbine placement.
Looks great.
HeckenDiver 26 Dec, 2024 @ 11:13am 
My honest thank you @Atriace, sounds doable to me and i will give it a try on a upcoming release.
Flawedspirit 25 Dec, 2024 @ 8:39am 
@Atriace Is that spreadsheet you mentioned available online somewhere where people could take a look at it? I'd love to utterly plagiarize it make something similar but I'm blanking on the needed formulas. It's really cool!
Atriace  [author] 24 Dec, 2024 @ 7:55am 
(1 of 2)

It’s HeckenDiver! Thank you for the kind words— coming from a fellow designer, they mean a lot.

The before & after GIFs are made in Photoshop using frame transitions between the two photos. As for the turntable…

1. Use a joystick (e.g., Xbox controller) for smooth, consistent model rotation (mice are unreliable). Record your video and loop it in your favorite media editor.
2. Export the GIF using Photoshop, or export to a JPG image sequence and build it using ezgif.com . Either way, you need to get it under 5MB, which may require reducing framerate, color-table, or applying LZW compression.
Atriace  [author] 24 Dec, 2024 @ 7:55am 
(2 of 2)

3. For custom Steam-hosted images, upload them as “unlisted” in your profile’s Artwork Section, then copy the URL once accepted.
4. Check out Steam Syntax Formatting . Use [img] tags to embed the images, and other tags to improve readability and avoid a wall of text.

Lastly, less is more. Trim your gallery to the essentials, and create a narrative: start outside, move inward, highlight key areas. Think of the gallery as a trailer— show enough to intrigue; you don’t need to tell the whole story, just enough to get them interested.
HeckenDiver 23 Dec, 2024 @ 9:27pm 
i really would want to know how you do those gif images and set them up right here in the workshoppost.... awesome !
HeckenDiver 23 Dec, 2024 @ 8:49pm 
great Design, cool upgradabillity andwell thought through! Overall a neat little starter!
Vanderthorn 21 Dec, 2024 @ 10:07am 
Yes, but does it have house plants?
falkon311 21 Dec, 2024 @ 9:28am 
Truly impressive work all around. Would love to see that in-game but could also see that running on a site like other games "character builder", just for ships! Good stuff.
Tex933 21 Dec, 2024 @ 8:10am 
Looking forward to it. I have been trying to find a good mobile base.
Atriace  [author] 20 Dec, 2024 @ 9:55pm 
It comes from a spreadsheet I wrote. I has all of the parts in the game such that I can calculate the total thrust, power, and CPU required. At the end, it summarizes the stats (just like you'd see in-game). This allows me to condense the typical three-screens of stats into a single image. There are other charts it can produce, but I need to update some formulas for RE2 before they'd be useful. For example: https://steamuserimages-a.akamaihd.net/ugc/2006968477822108241/C8BEFFDAC7BFBC56962B89803B6F8AB63408637D/
falkon311 20 Dec, 2024 @ 8:19pm 
I really like this design. Well done.
Question: Whats up with the cool resources page? Is that a site or mod... addon?
Atriace  [author] 19 Dec, 2024 @ 5:09pm 
Aww, thanks Roadawg. I’m glad you like them.

Your eyes are good; the mobile base is still a work in progress, but it’s getting close. It will be the “Manta” once released.
Tex933 19 Dec, 2024 @ 4:40pm 
I love your ships, I saw you have a mobile base ship, but could not find it. Is that a work in progress or do I need to get better glasses.
lowgear 19 Dec, 2024 @ 1:06pm 
had to restart my comp but it cleared up, looking forward to this ship, thanks for the response!
Atriace  [author] 19 Dec, 2024 @ 11:40am 
Are you sure? I just tried it in survival, and it works. Try running `prefabinfo` command, and tell me what "Forbidden" blocks it finds?
lowgear 19 Dec, 2024 @ 11:33am 
Forbidden block? Is it just me? Really cool design though:steamthumbsup: