Project Zomboid

Project Zomboid

They Knew [B42]
231 Comments
TEMPEST 3 Jul @ 10:42am 
Broken with 42.10. Game hangs at black screen on loading into map.
ultradespair 2 Jul @ 3:37am 
Additionally, it could be interesting if early antidotes weren't fully effective. Maybe at the start of the outbreak, they have a low success rate — and there's even a 50% chance that untested vaccines cause mutation instead of curing, turning the player into a powerful "super zombie" with high speed, damage, and HP. The longer the apocalypse goes on, the better the chances of getting a stable, safe antidote.

This would add risk, lore depth, and a unique gameplay twist to experimenting with early vaccines.
ultradespair 2 Jul @ 3:33am 
Hi! Thanks for your great work on They Knew — one of the best immersive mods for PZ.

I had a lore-friendly idea: could hazmat zombies with antidotes spawn more frequently the longer the game goes on? It makes sense that early in the outbreak there wouldn't be many (or any) scientists in the field yet. But weeks into the apocalypse, it would be believable that field teams were deployed into the infected zones, bringing antidotes and becoming infected themselves.

Also, maybe rare mobile science camps or underground labs could spawn — already overrun and dangerous, but offering high-value loot and more narrative flavor.

Would love to hear your thoughts. Thanks again for your work!
VinnieTheGuy 30 Jun @ 2:37pm 
@TheMan thank you for confirming, I was wondering why I had one turned off
Rocky Jet 19 Jun @ 9:02pm 
@ Monkey, That makes so much sense. I upped the preventive medication and put zero for the Curative. Thanks for the idea!
Monkey Magic 18 Jun @ 1:06am 
@Afterworlds - any chance you can put the descriptions in the Sandbox options? I keeping havingto come here to check which one is which when setting up XD

Even just the following would do:

Zomboxycycline (Preventative)
Zomboxolone (Palliative)
Zomboxivir (curative)
TheMan 12 Jun @ 2:26pm 
@LioTheManlyBadAssHero yes
LioTheManlyBadAssHero 7 Jun @ 1:06pm 
is this compatible with the antibodies mod?
Zewce 7 Jun @ 7:38am 
The amount of people tryna grab the B42 version for their B41 client is hilarious. Yall are why there's yellow paint everywhere, lol
Monkey Magic 7 Jun @ 7:20am 
NGL, I like the idea of these Hazmat zeds carrying Zomboxolone and Zomboxolone more often than the other meds. It just makes more sense to me that they would be carrying prevention medication, rather than the cure. One can explain away not using the prevention meds in that they mis-timed it and got unlucky, whereas explaining away the cure is a bit harder - they would have had to have been killed.

As such, I set the preventative to 75%, the delay meds to 20% and cure to only 5% ^^
CletusDiabetus 4 Jun @ 10:47pm 
mod isnt showing up and giving a 'failed to load' error on my mod manager
Fracture 3 Jun @ 7:46pm 
does this even work? I'd be damned if this was responsible for invisible zombies
RoguePolybius 2 Jun @ 1:11pm 
Mod is not showing up for me either :(
theplanettree 2 Jun @ 11:35am 
hey mod creator, just letting you know (at least for me) that this does not show up in mods ingame as of right now. looks like it will be good but no clue :steamhappy:
Max Payne 1 Jun @ 1:58pm 
@Afterworlds hello! Came across your mod a few months ago, haven't played it yet but definitely will! I wanted to ask for your permission to use the names of meds added by this mod, as well as their features, in a fan fiction work on Zomboid. If you allow me to, I'd be most grateful.
The Flawless 1 Jun @ 9:11am 
is there a time for us to wait cure work after use ?
pointblank98 26 May @ 10:30am 
I know I mentioned this a month ago, but I would love for the rework of the mod to include the option to spawn the cure and vaccine in medical containers, all with percentage chances. So far, the only mod I know that utilized this was "They Kn0w," but that only works for Build 41. The other suppressant mod was Zombrex, but that's also stuck on Build 41.

It would be nice to scavenge through medical caches and come across vaccines or cures, maybe even the option to find them only in military containers to further implicate the military's involvement in the outbreak (via mod's lore).
Bass 25 Apr @ 7:48pm 
if you came here bc you got infected by injustice, you can activate the debug mode (add "-debut" to launch field in steam) and in the debug options inside the game, you can make the vaccine spawn in your inventory.

this mod saved me from quit for weeks.
d4n13lus 20 Apr @ 7:41am 
@uprosca yo juego la 42.7 y siguen saliendo, la probabilidad es baja, sera mala suerte
d4n13lus 20 Apr @ 7:40am 
@8hoursofsleep in my game works ok, i use 1 just now
d4n13lus 20 Apr @ 7:39am 
for balance purposes, i suggest add a hunger+thirst+tired effect when you use the cure. A powerfull effect than cure the birus would have a powerfull negative secondary effect!

HungerChange = +99,
ThirstChange = +99,
FatigueChange = +99,
UnhappyChange = 99,
pointblank98 19 Apr @ 12:01pm 
I hope the rework allows us to find cures and suppressants in medical containers as well.
8hoursofsleep 17 Apr @ 6:40pm 
[B42] I just got bitten and got queasy, used my ampule and it didn't work. I thought it was a bug, so I spawned an ampule and it didn't work again. Probably not working atm
ira Demon 16 Apr @ 4:31am 
found two of them reloading a 3 day old save no idea why i found them now everything is at max. i did re download this so maybe that did it?.
GoodBoi 14 Apr @ 8:09pm 
To get this thing to work, you first need to install They Knew B41 and then install this on top of it.
uprosca 14 Apr @ 1:38pm 
With the last performance no zombie appears with the cure
uprosca 14 Apr @ 1:37pm 
Con la última actuación no aparece ningún zombie con la cura
Rusty #DopeRust 10 Apr @ 7:39pm 
@Afterworlds, firslty, thank you from the bottom of my heart for the amazing mods you provide the community of PZ, awesome work.

Secondly, just tested the mod with 130 mods active on the latest patch(42.7), i dont have any issues or bugs, as expected.

Cheers.
MAXIM104 9 Apr @ 5:18am 
Yes there are I found one.
ゆっこ 8 Apr @ 8:55am 
No more vaccine zombies since the update. May I know the cause?
MAXIM104 7 Apr @ 7:26am 
I just got one to spawn on B42.6 with no zombie respawns.
MAXIM104 7 Apr @ 6:21am 
I found two hazmat zombies with cures in Rosewood on build 42. I think it was on 42.4 but I'm not totally sure. I had normal loot settings without respawns and low zombie poulation with respawns. Rn I'm trying to figure out if they spawn with the initial zombies if you play with no zombie respawns.
Major Chernobaev 6 Apr @ 11:25pm 
figured out. do not work with silencers mode. dudes back
Major Chernobaev 6 Apr @ 8:05am 
dudes not spawn anymore
DreezyMoto 1 Apr @ 5:34am 
Anyone else not have any of these zombies spawn?
Spazz Maticus 29 Mar @ 4:56am 
"This mod is just updated code for "They Knew" for B42. Keep an eye out for the new and expanded "They Knew" coming soon".

So does this mean that i need to download the "They Knew B41 Version" ?
There's nothing listed in the required items.
GreenSpleen 27 Mar @ 2:35pm 
I think it may loot table related , firearms mods with silencers like Hyzos B42 Firearms there are no silencers spawned even when you set high spawn rates. I noticed it broke around B42.3 or 42.4 patch
Bad Constipation 26 Mar @ 12:11pm 
@iraDemon It's the same thing for me as well with running build 41 and they knew 41 mod. Can't find any anymore.
Danzi 23 Mar @ 3:17pm 
i did not found any hazmat zombie even with much higher spawn rate. only spawn in debug works.
@z0ntir was just too late
z0ntir 23 Mar @ 8:09am 
What doesn't make sense is for a zombie to have the cure. If it has the cure why didn't it use it? lol
ira Demon 23 Mar @ 5:24am 
since 42 dropped i have been having trouble finding any of the NBC suit zombies. i checked the rate its on normal but just cant find one anywhere. few diff play threw and not once have i found a single nbc zombie. anyone else having this problem?
LICO 22 Mar @ 6:06pm 
WARNING! Carry on reading! Or you will die, even if you only looked at the word warning! Once there was a little boy called Joey, he was ten-years-old and he lived in a mental hospital because he posted a crappy copypasta onto a People Playground mod's comment section . He got so bad he went to kill all the staff in the hospital so the Feds decided that best idea was to get rid of him so they set up a special room to kill him, as inhumane as possible. And he sat there in agony for hours until he died. Now every week on the day of his death he returns to the person that reads this letter, on a monday night at 12:00 a.m. He creeps into your room and kills you slowly, by pegging you and watching you bleed to death. Now send this to ten other profiles on this one site, and he will haunt someone else who doesn't. This isn't fake. apparently if u copy and paste this to ten comments in the next ten minutes nothing will happen: sorry man i am not taking the risk
21st Century Schizoid Man 22 Mar @ 5:37pm 
lo instale para salvar mi personaje 10/10 lo volveria a hacer:spiffo:
[SE:VH] Queiroz 21 Mar @ 10:11pm 
Hey buddy, could you balance the vaccine weight? At 0.01 it feels kinda cheap. I suggest something like 0.1-0.3.
Alee 20 Mar @ 6:12pm 
veri nais
Fernando Neves 19 Mar @ 7:25pm 
I was bitten twice, I already used the 5 inhalants I had and nothing cured me... and I only found the inhalant that is the cure, Zomboxivir
Atrojin 17 Mar @ 7:39pm 
mükemmel
『Dark Soldier』 16 Mar @ 8:56pm 
How do I eat pills?
k1ft 16 Mar @ 12:51am 
best mod:bleach:
Bobitec 11 Mar @ 12:31pm 
I have questions about the translations... I wonder if the author of the mod will add them or if they were proposed for nothing... I saw that several localizations were present in the discussion related to this but in the mod files there is only English!?