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This suggestion should ideally be posted in the "PhunLewt" comment section, but I don’t want to trouble you, so I’m responding here instead.
I spent several hours using this mod, and I would like to suggest adding a new feature: the ability to edit the drop rates for all item types at once.
The reason is that when we set up loot zones with high and low drop rates, in practice we have to manually configure the percentage points for every single item type.
With the game’s default categories, this is usually just a matter of a few minutes. However, if a category-expanding mod or several other mods are installed, it takes considerably more time.
(Some mods tend to add their items under a “new category.”)
Regarding your question about the files - custom modifications are stored in your lua/PhunZones.lua and lua/PhunLewt.lua files. If you are moving your configs between servers, simply uploading the files to your lua folder should be sufficient. However I would recommend that you shut down the game/server before you do this as those files are read when the server boots up
This issue also occurs with the "PhunLewt" module, where the modified item drop rates get reverted as well.
I have not installed any other modules.
Additionally, when I migrate the "PhunZones.lua" or "PhunLewt.lua" files from the "lua" folder to a new server, how should I load the files themselves?
`attempted index: main of non-table: null
function: getLocation -- file: core.lua line # 422 | MOD: PhunZones
function: updateModData -- file: core.lua line # 271 | MOD: PhunZones
function: Add -- file: client_events.lua line # 69 | MOD: PhunZones
java.lang.RuntimeException: attempted index: main of non-table: null
I dont know if this could be caused by night sprinters since its running on the server.
@monobi - I have added a new setting in the options called "Load Default". Untick that to prevent loading up the default vanilla zones
@Tcela, thanks for flagging. I will look into the car issue. Thanks for flagging
https://pastebin.com/VNNEdfYG
https://pastebin.com/7C7zcUmx
https://pastebin.com/RawP41pW
Edit: On B41 and have the Phunlib dep. installed.
},
Riverside = {
subzones = {
},
points = {
},
region = "Riverside",
zone = "main",
title = "Riverside",
difficulty = 2,
order = 6,
},
But when I open Riverside region, Allow Safehouse checkbox exists.