Project Zomboid

Project Zomboid

[B42] BuildOneByOne
30 Comments
BVGxRaccoon 5 Aug @ 11:56pm 
this mod isnt working for me suddenly after the most recent update. please fix the issue. i genuinely love this mod
Pakkeng 23 Jul @ 2:47am 
Is there a b41 equivalent to this?
Cosmo 21 Jul @ 8:57am 
at zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:158)
at zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3054)
at zombie.iso.IsoCell.updateInternal(IsoCell.java:5959)
at zombie.iso.IsoCell.update(IsoCell.java:5892)
at zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4197)
at zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4317)
at zombie.iso.IsoWorld.update(IsoWorld.java:4231)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1699)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
Cosmo 21 Jul @ 8:57am 
at zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
at zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:10617)
at zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10255)
at zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:2287)
at zombie.characters.IsoPlayer.update(IsoPlayer.java:2266)
at zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
Cosmo 21 Jul @ 8:57am 
Hey @耄耋 have an error
`attempted index: StopAllActionQueue of non-table: null
function: clear -- file: ISTimedActionQueue.lua line # 231 | Vanilla
function: create -- file: IsoBuildIsoEntityOve.lua line # 65 | MOD: BuildOneByOne
function: perform -- file: ISBuildAction.lua line # 239 | Vanilla
java.lang.RuntimeException: attempted index: StopAllActionQueue of non-table: null
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1667)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:624)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1760)
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
Cosmo 19 Jul @ 7:11am 
Hey @耄耋 awesome ty for the mod!
Tank5168 4 Jun @ 10:30am 
模組有修改嗎?地上逐次動作的綠框,怎麼不見了?
ch2793225467 27 Feb @ 11:48pm 
如果可以拖选那就更好了
leexus 22 Feb @ 8:05am 
Mod is causing you not able to build wooden stairs. It takes all the resources and does the animation of building it but at the end there are no stairs.
大鸭腿 19 Feb @ 4:02am 
很优秀的mod,但批次建造的时候不可以加速,希望作者大大可以优化一下
Raffael 13 Feb @ 1:52am 
b41 please :steamsad:
Wombat 5 Feb @ 5:03am 
Seems to be some issue when this Mod is enabled and trying to craft some of the new larger Crafting items (Advanced Forge, Advanced Furnace etc.). It looks like the Character attempts to walk close to the tile it is being built on, which results in the building being blocked. May I suggest adjusting the Code so the Player only walks to the building tile location when more than 1 item is attempted to be placed?
林二九 4 Feb @ 10:53pm 
人物模型有时会走到要建东西的位置导致建筑建造失败,但是材料会消耗。
[KUN]喜欢吃皮蛋拌粉 22 Jan @ 7:10am 
在今天的更新之后,该模组似乎出错了没有报错但是建造的东西会消失且消耗材料很奇怪!!!:steamsad:
你好 b41可以使用吗 我想加在服务器上面
Twixy 30 Dec, 2024 @ 11:28am 
@米基哈 NICE Thank you a lot!
Comrade Crab 28 Dec, 2024 @ 7:29pm 
@blessedmother
it was in B41 idk why it isnt in b42
[MLT]뉴비 까마귀 28 Dec, 2024 @ 7:26am 
Why is there an image of night vision goggles on the mod thumbnail in-game?
zFgiveN<3 27 Dec, 2024 @ 10:18pm 
非常好模组,使我节省时间,爱来自肯塔基:steamthumbsup:
耄耋  [author] 26 Dec, 2024 @ 9:29pm 
forget to update it
D4CR33P3R 26 Dec, 2024 @ 8:43pm 
it works for me but i don't see the green placement grid
Blessed Mother 26 Dec, 2024 @ 3:11pm 
Awesome work! Thank you.

Why is this not in vanilla?
PH 26 Dec, 2024 @ 5:04am 
quality of life
FORSE 25 Dec, 2024 @ 11:27pm 
О это очень хорошо
陈桉 25 Dec, 2024 @ 10:03pm 
好呀,建筑党狂喜,又可以解放双手力。
耄耋  [author] 25 Dec, 2024 @ 9:41pm 
this function has been added
耄耋  [author] 25 Dec, 2024 @ 8:48pm 
@FORSE,@Twixy,will do that
FORSE 25 Dec, 2024 @ 1:46pm 
Очень классный и полезный твик я бы рекомендовал бы добавить визуальный показ клеток которые в очереди так было бы лучше
Twixy 25 Dec, 2024 @ 1:23pm 
are u planning to create a visual where u see wich tiles are already clicked? would be a great addition!
僵尸毁灭工程 25 Dec, 2024 @ 9:29am 
NICE!!!!!!!!!!!!!!