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Alright, thanks for the heads-up.
Post the link to the new 1.6 version here when it's updated, please and thank you.
I'm going to commission Taranchuk to update this but as you might imagine he is quite swamped right now so it will be updated as soon as possible.
I've always been disappointed from the rather limited choices you can choose from as a relic reward.
But all seems to be working now since the update. Will keep testing to see if anything pops up.
Added a new row to the ritual window that allows you to target a specific Ideology relic, default is random.
I am having same issue as Kildarness, here is debug log from the quest: https://i.imgur.com/QMaD1Rf.png
and the error that pops up after doing a ritual:
https://imgur.com/m5xbqyR
ERR: You've learned that a valuable relic is nearby.
The [relic_name] is one of [relicGlobalCount] ancient objects venerated by many people. If you could collect it, you could build a reliquary to make your colonists happy and attract wealthy pilgrims.</description>
It doesn't actually choose a relic, it just errors out.
Fixed NRE with an additional null check for mods that add lots of rituals.
cool idea