UBOAT
Skipper Mode Control Enabler
15 Comments
DarkRaven  [author] 29 Mar @ 11:05pm 
@iochan87 While in vanilla Skipper Mode or FPP mode, when at a station that forced third person view, such as the Command Station, you are unable to access the ship controls, such as the speed telegraph, compass or depth gauge. This mod enables access to those. Additionally, it allowed time compression in those modes before it was a vanilla feature.
iochan87 29 Mar @ 10:59pm 
Hello, can you explain what this mod is doing?
DarkRaven  [author] 10 Jan @ 1:25pm 
@Gutted At least they made it relatively easy to mod the scripts.
Gutted 10 Jan @ 11:37am 
I've been begging for this from the devs since day 1. Kinda sad that it took a modder to do it.

Note: While the mod says skipper only mode, it works in regular mode while in first person view as well.. which is want i wanted. Thanks choom.
Finess 5 Jan @ 1:31am 
Thank you, I was missing this! 👏
Roadkill 30 Dec, 2024 @ 1:51am 
In FPP mode, I'll generally walk to the map table, and then time compress.
This mod changes my manner of compressing time.
Very useful and not before time.
Thanks Captain.
DARKNESS 29 Dec, 2024 @ 11:42am 
Really nice, thank you :upvoted:
DaX 28 Dec, 2024 @ 11:08am 
My god I've been waiting for a mod like this since the game came out. Thanks for making this. Works great for me and does exactly what it says on the box.
reallydedpoet 28 Dec, 2024 @ 10:30am 
Nice!
DarkRaven  [author] 28 Dec, 2024 @ 9:50am 
@tony.coral Dunno, that's why they would be unforseen. The devs put these restrictions in place, probably for a reason. I'm just disclaiming that by using the mod, you might find out the reason.

@grei208ks It is save game compatible.
stullenandy 28 Dec, 2024 @ 8:39am 
Danke :steamthumbsup: diese Funktion ist sehr Hilfreich im Kapitäns Modus und auch auf der Brücke.
grei209ks 28 Dec, 2024 @ 7:21am 
Does the mod work with saves, or do I need to start a new career ?
Shadowvale 28 Dec, 2024 @ 6:52am 
I am very excited to try this
tony.coral 28 Dec, 2024 @ 6:21am 
what consequences?
Cooper 28 Dec, 2024 @ 2:57am 
This is something I've been waiting for for a long time. Thank you so much,Sir :steamhappy: