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This is just my opinion, but I feel the Foot Squires are a little overpowered. They are vastly superior to Men-At-Arms and pack-a-punch greater than Empire Greatswords (Tier III). A hypothetical Foot Knight upgrade of these units would be very powerful. Is there any consideration to nerf them?
Love the mod by the way which is why I'm posting this feedback!
@b074k: The mod has built in compatibility with the tabletop reskin, just make sure you run that mod first. I'm not going to add Polemen with shields though, plenty of other mods do that including, I think, one of Lily's.
@Eyebags.On.Fleek: Thanks!
@linkfire12: Thanks for your suggestions. I did just buff the contact effect on the Boarspears so hopefully that makes them more worth it. I'd rather not do stalk because then I feel like I'd have to add it to the longbows as well and that could make them pretty OP, but we'll see. I might rename them to Tuskgor Spears in the future, that's a pretty good idea.
Boarspears are quite expensive compared to regular man-at-arms, so it might be worth buffing the contact effect to make units more vulnerable to cavalry damage. Stalk might also be worth considering. The increased movement speed and vanguard deployment are useful, but catching cavalry might not be possible without stealth.
Alongside the anti-large bowmen and poison arrow tipped ROR, this adds new tools to the Bretonnian roster without making other units obsolete. Only other thing I can think of would be a net throwing ability.
Shield squires could arguably overtake the lineholder role, but without charge defense regular peasant infantry still have a place.
Also, should they be renamed to Tuskgor spears ala Kruber? Perhaps that is too elite a category for peasants who are primarily regular hunters.
However in effect they're two flimsy to do any good. I'll try and release a patch later today to address what you've told me.
Perhaps not the most exciting idea, but a simple bandaid solution might be to bump them up to 120 models like their Men-At-Arms counterparts, or increase HP per model if you were wanting their units to be smaller intentionally.
I might also look at buffing their contact effect slightly. I understand the thinking behind it but I'm not sure it's the most useful in practice. Maybe an added small Speed or MD debuff to simulate the unit being gored/wounded.
Yeah, for some reason I thought Peasant Bowmen had 120 range, but I see that was a mistake. I'll revert the change and buff up the armor as your suggested. I know the Boarspears definitely need some tweaks so I'll try and have an update to address all this in the coming days.
Yeoman Archers have 20 less Range than Peasant Bowman, this feels odd to me as they're described as Longbowmen. I think they could have the same Range as Peasant Bowmen and be fine.
Yeoman Boarspears are fun but I'm not sure they're that much better than taking MAA Spears/Polearms for their price. Compared to Polearms you're losing a chunky 1000hp, AP damage, a higher BvL and you're gaining a pretty negligable amount of Speed, LD, MA & CB. The contact effect is interesting but not enough to justify the price imo
Foot Yeoman (all variations) seem to have 5 less armour than MAA units, yet the vanillaYeoman units have 30 armour. I think they could get bumped up to 30 without any issue.
I don't intend to be a nitpicky asshole here, I really love the idea behind the mod and plan to give it a go. Thanks!
This mod is definitely designed to compliment my Bretonnia reskin. I used the same process I used there to have the yeomen match some tabletop models from the 5th edition.
I haven't used the Bertrand mod much but I think it should. AFAIK it doesn't alter any core units and just adds a new building chain with the outlaw stuff. The yeomen might be a little redundant with the outlaws but I don't think there'd be any compatibility issues.
I love all the work Lily has put in, but I haven't tried the overhaul after reading its description, as it seemed like it was mostly flat buffs to various aspects of Bretonnia, and lots of new units that remove their intentional weaknesses.
This seems like a nice middle-ground, and I know from your reskin that your models look really polished and high quality.
I wonder if this would play nicely with Bertrand's Brigands.