Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Skills: Melee Lines
45 Comments
Hello Chopchop, the melee line for lord Kroak is pretty weird. It looks like the melee line from the skink chief and is highly irrelevant to Lord Kroak as it offers ammunitions and missile weapon strength. Also it lacks the last node slippery.

He is a mage without a mount so classic melee stuff with MA MD and HP would be better suited. I don't know between poison attack and foe-seaker what would be relevant but slippery or swiftness of itzl is more aligned with this character than Colossal Strike for the last node.
Domekabc 21 May @ 1:25am 
Hey ChopChop, great mod! I have noticed you have missed High Elf Archmage of Life. Wish you all the best, cheers!
949599 5 Apr @ 5:14am 
Hi, your work is fantastic! Sorry to bother you, but I've noticed that the Chaos Dwarf Wizard Lords/Heroes only have incomplete melee skill trees. Any chance you'd consider expanding these into full versions in a future update? Thanks in advance.
ChopChop  [author] 26 Mar @ 3:32pm 
MOD UPDATED 6.1

Added Festus
Tilarang 23 Mar @ 10:25am 
Thank you for your mod and all the submods. would it be possible to add a submod to allow for these expanded skill on the cathay?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3420877648
Suddenly 31 Jan @ 12:05pm 
Festus could also use this one too.
虚空之心 18 Jan @ 6:15pm 
Thank you for your mod and all the submods. would it be possible to add a submod to allow for these expanded skill on the high elves lore increase mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2862501885
I_Hate_People 12 Jan @ 5:32am 
Hi ChopChop, i've been playing as Rastiltin Bebchuk from Mixu's Legendary Lords and have noticed that the skill "Grand Master" is locked out while using your mod. It requires 4 previous skills in it's chain to be unlocked and i'm guessing moving some of the skills may have broken the chain. Could you please take a look when you get the chance. Thanks in advance :happy_yeti:
ChopChop  [author] 11 Jan @ 4:01pm 
Thanks Rases! Mod updated, added 4 melee lines for ogres:
slaughtermaster of heavens & death
butcher of heavens & death
rases 11 Jan @ 11:43am 
Yo ChopChop, sorry for bothering you, but I want to report that the new ogres caster heroes/lords don't have the melee line yet: ogr_slaughtermaster_heavens, ogr_slaughtermaster_death, ogr_butcher_heavens and ogr_butcher_death.
I've checked inside the character_skill_node_set_items_tables/!!!_chop_melee_ogr and it seems that they are not there yet.
ChopChop  [author] 8 Jan @ 3:38am 
im glad though that finally it works for you :WH3_arsebelcher:
ChopChop  [author] 8 Jan @ 3:38am 
dont mess around wit data folder unless you know what you wanna do, please read this guid:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3159006885 :steamthumbsup:
CrimsonRain 8 Jan @ 3:27am 
I didn't put it there in the data folder i only ever just click subscribe on mod page. But i just deleted it from data folder, resubscribed to the mods I have from you and maffers one and now it works so.. :P
ChopChop  [author] 8 Jan @ 3:13am 
U serious?
CrimsonRain 8 Jan @ 3:10am 
i checked that location and the mod is there - but in my data folder i have !!!!!!!!_ChopChop_Skill_Trees which is a png and !!!!!!!!_ChopChop_Skill_Trees.pack.

should they both not be there? i didnt put them there myself so not sure
ChopChop  [author] 6 Jan @ 1:21pm 
this situation is very weird and the error says you dont have the required mod OR you have the old version that havent update :/
ChopChop  [author] 6 Jan @ 1:18pm 
when you sub to mod on workshop it goes to workshop folder. it will not go to data folder on its own and it shouldnt be there if you didnt put it there. if you put it there - or the required expanded skill tree overhaul - it will not update and you will get error. to me it looks like you dont have the mod file. check folder on your pc if the mod is there:
Steam\steamapps\workshop\content\1142710\3272229259
CrimsonRain 6 Jan @ 12:33pm 
its in the workshop folders that use numbers as names, this mod melee lines isnt showing up in data folder even though i redownloaded it couple times. do you know the exact name of it as it should appear in the data folder?
ChopChop  [author] 6 Jan @ 11:59am 
do you have it in your data folder or do you have them in the steam workshop folders with the number in name of folder?
CrimsonRain 6 Jan @ 11:44am 
yeah i have that one, i have maffers hero skills compilation and required submod as well
ChopChop  [author] 6 Jan @ 11:33am 
u need this mod enabled:
Expanded Skill Trees Overhaul
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3272229259
CrimsonRain 6 Jan @ 11:24am 
hey again i tried what you said and it still doesnt work. i disabled radious as well just to make sure it wasnt doing anything and yet with it disabled as well i still get that exact same error :s
ChopChop  [author] 2 Jan @ 5:37pm 
Thank you 🙏
Theobald 2 Jan @ 5:10pm 
Woaw that was incredibly quick O_O
Thank you for your astounding dedication !
ChopChop  [author] 2 Jan @ 5:05pm 
@Theobald Yes the mod is supported, however there are a few characters missing with expanded skills and Navarre is one of them. But since she has the same skills as some other characters - her skill tree was also messed up. I have checked and fixed now, please resub to this mod and her skil tree will be fixed:

Expanded Skill Trees Overhaul
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3272229259

thanks for letting me know and sorry for the issue
Theobald 2 Jan @ 4:45pm 
Is Legendary Characters (Stratovarius' one) supported ? Navarre has a crunched unique+melee line in my games and i was wondering if it was possibly from this mod.
ChopChop  [author] 2 Jan @ 8:25am 
@CrimsonRain go to the workshop mod folder of this mod: https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3272229259

then delete the file and resubscribe on the workshop. it may be that you have the mod saved in data folder and it didnt update for you as this has nothing do to with Radious either
ChopChop  [author] 2 Jan @ 4:28am 
Sorry to hear. You dont need Wez Speshul mods enabled at all to run this mods. You need the required mod added on the right and this should be all. I dont use Radious so cannot help with that but they have a discord with thousadns people that probably can than 1 chop myself. I did all i could and i dont replicate your error to fix.
CrimsonRain 2 Jan @ 3:23am 
i tried redownloading the mod and still doesntt work same error. i dont have the wez speshul mod either :s
ChopChop  [author] 1 Jan @ 9:04am 
Nice one thanks for letting me know :steamthumbsup:
Suddenly 1 Jan @ 8:53am 
Everything works for Kairos now thanks for the fix.
ChopChop  [author] 1 Jan @ 7:38am 
it's eiter that you dont have enabled the required mod "Expanded Skill Trees Overhaul" that you can find on the right side of the mod description OR you are using it but the mod didnt update for you in the mod manager so you have to update it again as i recently added support for Wez Speshul in skills mods and the error says that you are missing data that was added in required mod :steamthumbsup:
ChopChop  [author] 1 Jan @ 5:56am 
copy the error or screenshot it and send link and maybe this will help to sort it out
CrimsonRain 1 Jan @ 5:53am 
yeah i did try and it comes up with like crash report box saying something about night goblin warboss skill line
ChopChop  [author] 1 Jan @ 5:25am 
idk frend but try resub is the first line of the fix
CrimsonRain 1 Jan @ 4:59am 
hey i use radious as well, got all the other mods you have for skill trees but when i enable this one as well it always crashes on start up. as soon as i disable it, it works so not sure whats happening.
ChopChop  [author] 1 Jan @ 4:55am 
https://i.imgur.com/hT8nWkK.jpeg
https://i.imgur.com/ONDkCLx.jpeg
https://i.imgur.com/MR3pNLD.jpeg

here's Kairos... with a couple extra skills mods that i use :WH3_greasus_rofl:
ChopChop  [author] 1 Jan @ 4:10am 
I think the main Overhaul didnt update when i clicked last night (required mod) and its the mod thats moving skills to make space for the melee line. I pushed update, try resub to required mod and all should be honey
ChopChop  [author] 1 Jan @ 3:44am 
Can you send screenshot? I moved his unique line to indent 0 which is the top line and all his skills shoild be visible already without any fixing
Suddenly 31 Dec, 2024 @ 7:03pm 
Thanks for the quick response to my request. Some issues I noticed is that Karios Unique skill line has

Oracle of Eternity→[ The Oracle Thaumaturgic Rejuvenation Wind Summoner Irridescent Scriveners Bloons of Change]→ Bewitching Potency . But when I run the mod it seems that he loses the skills Wind Summoner and Irridescent Scriveners, Bloons of Change and its partially replaced by the by the yellow line. Also some of his skills are disconnected from their group. Would it be possible to have his full unique skill line display first with the normal groupings then followed by the yellow line with the regular groupings that way he would have both effects with out losing out on some of his unique skills?

For Sarthorael every thing looks fine and I don’t notice any issues. Thank you very much for this mod. This has made the game even more fun.
ChopChop  [author] 31 Dec, 2024 @ 5:55pm 
@Suddenly Sure, mod updated, please resub

Added:
- Kairos Fateweaver
- Sarthorael Everwatcher
Suddenly 31 Dec, 2024 @ 4:56pm 
Any plans to add Kairos and Sarthorael to this?
ChopChop  [author] 31 Dec, 2024 @ 11:39am 
Sorry for the jumpscare and thank you for the good word and bag of points legend :TalismanCrown:
rases 31 Dec, 2024 @ 9:55am 
Hey ChopChop, thanks for uploading this!
I gotta say, I was worried for a moment when I launched the game and found that your melee lines disappeared from your skill overhaul... but thankfully I found this one.
As usual, this mod is 100% required to play a wonderful campaign!