Garry's Mod

Garry's Mod

OpposingForce_Bootcamp_Remake
18 Comments
thetaylorboys02 21 May @ 4:07pm 
now do the into
Warhorse/Metal 0-1 6 Mar @ 11:46am 
ok thanks
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 6 Mar @ 10:44am 
The textures in the content you’ve previously installed have the same names as the textures in the content I shared, but they are likely suited to different mesh structures, which could cause incompatibility and conflicts. The engine likely picks one of them, and when it tries to load it, an error occurs due to the conflict. You can check the error console to see which textures are conflicting. You can try muting the respective addons they belong to and check if that resolves the issue.From what I can see, the map seems to work fine for most people.
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 6 Mar @ 10:44am 
@Warhorse/Metal 0-1 I’m examining the example I have, and I can see that I’ve placed all the items in the GMA except for the pipes. Regarding the explanation, if you know how to place the 'Some_Pipes' addon from the SFM workshop, that would fix the pipe issues. However, for those who aren’t familiar with it, I’ll take care of providing the GMod version of the DLC once the current issue with Steam’s update is fixed. Right now, Steam is in a state where even a single image cannot be shared.As for the other texture issues, I have a theory about your problem;
Warhorse/Metal 0-1 6 Mar @ 8:47am 
Not only the pipes are missing, also humvees, grass, trees, and more models
Warhorse/Metal 0-1 5 Mar @ 7:48pm 
I think more things but I'm not sure, I will check it out tomorrow
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 5 Mar @ 7:33pm 
@Warhorse/Metal 0-1 Are the missing textures related to the pipes, or are they something else?
Warhorse/Metal 0-1 5 Mar @ 6:29pm 
A lot of textures are missing
[RocKs³]|Painkiller_Overdose 19 Feb @ 12:30am 
Yes, I understand that, but all files could be in the bsp.

I don't mean any offence, but a lot of mappers do that here in the G-Mod workshop.
I see it as a bad way, like it had to go fast and has bugs etc. Just to get clicks.
Just to get clicks.
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 18 Feb @ 6:34pm 
@[RocKs³]|Painkiller_Overdose
This map doesn't have ambient sounds or bot pathfinding AI, as it was originally created for an animation scene in SFM. It's not really focused on gameplay performance or functionality—more on the theatrical aspect. Anything I couldn't share in SFM, I’m sharing in Garry's Mod.
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 18 Feb @ 6:25pm 
@Kyooush Thanks! glad you liked it!
Could you please put all the files in the bsp?
Kyooush 15 Feb @ 7:15pm 
Really good stuff.
Hurrikane617 8 Jan @ 5:31pm 
your welcome and keep making maps!:steamhappy:
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 8 Jan @ 7:40am 
I really appreciate your positive feedback about my map, and I'm grateful for your thoughts. At the moment, I'm not able to work on creating a campaign, but if someone is interested, I'm open to improving my map further. I can't promise anything right now, but perhaps in the future I might look into campaign-related work. Thanks again for your support, and I'm really glad you liked the map!
Hurrikane617 7 Jan @ 5:29pm 
good map but you can you make the campaign? I get its a lot but i think it would be great! P.S. you dont have to and great mad :steamthumbsup:
𝕁𝕚𝕟𝕩𝕃λ𝔾  [author] 2 Jan @ 6:54am 
g thanks!
ChenPonChen 2 Jan @ 4:52am 
g