Total War: WARHAMMER III

Total War: WARHAMMER III

Ogre Super Units - End Times Escalation pack
23 megjegyzés
Tyler Chaos márc. 27., 20:00 
ah also has me curious about radious balance, will try it when radious is working
Pwner1  [készítő] márc. 27., 19:59 
Heck if I know, the End Times is there just there in the title for branding I gave for this lineup of units.
Tyler Chaos márc. 27., 19:58 
would these "end time" already be better balanced for SFO?
Pwner1  [készítő] jan. 28., 19:01 
Skaven mod out now!
Treeshrew jan. 23., 16:21 
@Pwner1
Love this mod, thanks for making it!
Pwner1  [készítő] jan. 22., 21:50 
Skaven units coming soon.
Axios2002 jan. 21., 21:22 
@Pwner1 TECHNICALLY there are fully armored ogres in the lore, the ones from the Iron Skin tribe which regularly trade with the Chorfs.
Krusnik jan. 11., 4:07 
OK)))
Pwner1  [készítő] jan. 10., 9:37 
I done things according to my artistic vision, Ogres don't really wear full plate suits, they don't really make them in that size.
Krusnik jan. 8., 11:11 
in fact, your mods do this, but not all factions do)) for example, the Dwarves, Chaos Dwarves, Vampires, Vampire Pirates, Ogres (which you added here, are very cool, but visually it is not enough armor)
Krusnik jan. 8., 11:07 
well, I love elite infantry in heavy armor with very good stats, but not cheating of course))) well, so that the units are both externally and statistically armored.... in the likeness of your saints for the Empire and Kislev, and well, Breton))
iThinkiamianRead jan. 7., 8:28 
This mod is pure gas :steamthumbsup:
ajholladay99 jan. 4., 18:45 
Thank You! Working Great now. I think the units are pretty powerful, definitely worth the recruitment costs. Best Regards, Have a great New Year.
Pwner1  [készítő] jan. 4., 17:23 
Fixed? Also are these powerful enough to justify them?
Pwner1  [készítő] jan. 4., 17:18 
Do they appear in previous tier building? I think I made it so that they recruit at lower leve. I'll try to fix it soon. Coming soon another Maneater Legend varinat, melee anti large.
ajholladay99 jan. 4., 14:46 
Hate to be a bother, but I believe the Legendary Maneaters are overriding/locking out Maneaters with Ogre pistol from the recruitment building. I have tried eliminating all other mods that could be causing the conflict. I could be wrong on my end, but it seems to be an issue with the mod. Best Regards.
phf jan. 3., 9:17 
so cool, love your series of mods :steamhappy:
Pwner1  [készítő] jan. 3., 5:19 
@Krushnik, could you tell in more detail what you mean? Armoured versions of elite units does not tell much.
Love Life or Die jan. 3., 1:43 
thanks for this great mod
Krusnik jan. 3., 0:08 
Hello and happy new year)) I love all your mods, please make a suggestion, or you can make armored versions of elite units in each race (both visually and in terms of chara
cteristics, I imagine what will happen to the dwarves, empire and others))) Even if you refuse, you're still the best!!!))))
Pwner1  [készítő] jan. 2., 21:15 
Added more more unit. Legendary Maneaters.