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Its like trying to take an already-mostly complete bowl of cookie dough that you put the wrong kind of sugar in and somehow filter out all of the sugar and replace it with the right kind. that's a bad analogy but you get my point.
Cool mod but i cannot bare to look at the perfect Iowa turrets be mounted on a commie ship so i will avoid this one.
Love your mods all the same.
1. You used a second vessel_names.ini file in another language_en folder under the main language_en folder with the Kresta III's vessel_names.ini.
2. systemgroups.ini has a Mk 71 gun description, which is a US Navy gun. Could potentially cause conflicts with other mods having the same gun. Unless this is actually being used on this ship.
3. There are also leftover test items wp_rkr_kirov_allgun_test and wp_rkr_kirov_allgun_test_variants. Not sure if they are supposed to be included by design.
4. The aircraft_names.ini file also has entries for the Ko-45 Taifun even though this is just the battleship mod, not the Chelyabinsk-class mod.
One detail, you left the definition of wp_bpk_kresta3 in the language_en\vessel_names.ini file inside the language_en directory. Better to remove it so it doesn't interfere with the Kresta III mod.