Half-Life 2

Half-Life 2

Beta Metrocop Voice-Over
22 Comments
Lord_Darkside13 31 May @ 11:33pm 
@Andy's Toy Can you do a voice-over for the Combine because I want it to match when they get killed. I think its pretty accurate I would say.
CosmicInterloper 15 Feb @ 12:21pm 
@Andy's Toy I've already uploading someting like this, but yours is still cool! I tried to make mine sound more like barneys voiceover so he doesnt sound too out of place.
XRGM1267 10 Feb @ 8:18pm 
I have uploaded this addon to Gamebanana with some changes: https://gamebanana.com/sounds/78510

If you want to promote it in your description, go ahead.
XRGM1267 17 Jan @ 5:14pm 
Got it. Thanks.
Andy's Toy  [author] 17 Jan @ 5:02pm 
@XRGM1267 If you'd like to upload that yourself then go ahead (Preferrably just make note of where exactly the vocoder preset comes from 🙏).

For the voice, I used the "Unpitched" preset that was provided in the tutorial description. You can tweak it to how I did it by just decreasing the preset's "Bands - Distribution" number to 23 on Vocodex, and then slightly decreasing upper mid frequencies with EQ.
XRGM1267 17 Jan @ 1:14pm 
@Andy's Toy I have managed to edit your audio file line-by-line and created several MMod lines using your revoice. Let me know if you want to send it over or if I can upload it myself.

One last thing, I have been fascinated with how the Metrocops and Combine Soldier sentences were used in different mods. I know you modified the SHUTDOWN Official voice filter in FL Studio for this mod. Do you know what kind of voice filter tweaks you made? If you still have it, can you send it? Or, how can I tweak it to how you made the voice filter?
XRGM1267 14 Jan @ 11:18am 
Ah. It's alright. I just want to ask. Thanks anyway.
Andy's Toy  [author] 14 Jan @ 6:38am 
It's unlikely that I'll do it, I'm sorry.
XRGM1267 13 Jan @ 1:27pm 
@Andy's Toy Sorry for interrupting. Have you considered?
adidores1054 11 Jan @ 2:17pm 
@Andy's Toy oops, I forgot to extract them out. sorry about that.
Andy's Toy  [author] 11 Jan @ 2:15pm 
Yes, I'm aware of that part, I was referring to them being missing in the mod. There should be death sounds in the radiovoice folder.
adidores1054 11 Jan @ 1:11pm 
@Andy's Toy Yes they are, Valve put the death sound in both the metrocop & radiovoice folder.
XRGM1267 11 Jan @ 11:09am 
Well... If you want to...
XRGM1267 11 Jan @ 11:00am 
Hey! Nice revoice. One more thing, do you think you can make additional lines from MMod or the beta lines that mods like Entropy: Zero use? They don't have to be mod compatible but just have to be there for modding purposes.
Andy's Toy  [author] 11 Jan @ 7:04am 
Are you sure? They don't appear to be missing.
adidores1054 10 Jan @ 4:20pm 
you forgot to put the death sounds in "overwatch/radiovoice", which includes metrocop death sounds
language barrier 9 Jan @ 9:12am 
b
Andy's Toy  [author] 8 Jan @ 5:03pm 
'Tis done 🙏
Andy's Toy  [author] 8 Jan @ 4:42pm 
Yes, actually :health:
Azure 7 Jan @ 10:58pm 
very nice job on this, it really sounds good. do you plan on porting this to gmod?
Andy's Toy  [author] 3 Jan @ 7:45pm 
you have mere seconds
MrShrouder 3 Jan @ 7:41pm 
Dark and griddy.....