Elin
SpecificNotifications
20 Comments
kane_111 10 Apr @ 3:47am 
Can the MOD be set to prompt various [evolved] monsters?
Karmapowered 16 Jan @ 8:33am 
Thank you very much for the update.
虛無_鬼王 15 Jan @ 7:40pm 
謝謝作者!
NPOu  [author] 15 Jan @ 2:39pm 
@虛無_鬼王
@Keira Newmoon
@Karmapowered
I have added the option to be notified each time on map entry.
Question 15 Jan @ 11:17am 
Thanks, the option to turn off the sprites in the log worked.
NPOu  [author] 13 Jan @ 1:16pm 
As for the option to check all items on map when entering, I'll try to do it for tomorrow or the day after.
NPOu  [author] 13 Jan @ 1:16pm 
@Question
Just pushed an update with an option to turn off the icons.
For sound notification I'd say to use MainText Alert https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3395758908 because maybe you also don't want sound for everything and I don't want to fully replicate that mod, but keeping two different filters could maybe be cumbersome... maybe if more people think it's useful I can think about it.
Question 12 Jan @ 6:55am 
Also, is it possible to add a config for disabling the sprite in the text log? it takes up a lot of space.
Question 11 Jan @ 9:02pm 
Do you think you can add a sound effect when the notifications are triggered as well?
Karmapowered 9 Jan @ 4:09am 
@NPOu Thank you very much for looking into the statue fix.

About the map, I'm fine with checking only once. Less risks of bugs (-> less work to support the mod in the future) and script lag maybe. But as @Keira Newmoon suggested my opinion on this is just one among others.

Paying attention at the right time should be rewarded. Ideally the check should depend on the Perception stat of the player to smoothly integrate into the gameplay, higher level targets requiring a higher stat to spot.
Keira Newmoon 8 Jan @ 9:34pm 
Checking every time sounds like it could be a configurable setting. I can't imagine everyone liking it, but some may appreciate it
虛無_鬼王 8 Jan @ 5:07pm 
感謝作者的更新!
因為我發現mod中的冒險者id基本上不是'adv',這個問題無法解決,所以目前沒有其他問題了
神像現在能正常顯示了,非常感謝作者!
NPOu  [author] 8 Jan @ 2:36pm 
For town (or any map really), notification only trigger once when things are created in the map, so you might only get notification when town is refreshed or when you enter a map for the first time and only once. (This means that theoretically you never get notification at home anyway unless you fish a statue for example.)
If people think it'd be better to check every item/character in the map when entering every time instead of only once, I can make that change.
NPOu  [author] 8 Jan @ 2:36pm 
@虛無_鬼王
With the new update I tried to prevent notification on world map since it doesn't make sense anyway.

@reis
@ElZavier
@Karmapowered
Unfortunately I thought it was working fine due to another version of the mod that I had.
Statue generation (and some other items like potions and furniture) aren't that linear, it uses the thing as a base and makes something else. However, I made the mod check the origin thing as well so now statue_god works fine (although the name on the notification is not exactly the item name, I didn't look into how the name is built yet but it's clear what statue it is).
Karmapowered 8 Jan @ 5:05am 
I would like to add that "statue" detection (the one that grants you elemental/material hammers) when entering a new map does not work for me either. I ran into a single statue yesterday, with nothing else on a simple outside, non-town map, and didn't get any notification.

The other options (altars, shrines, etc.) seem to work as long as there is only one of them on the map. For example,

- 2 altars
- 1 shrine and 1 wheel

in a nefia lead to no notification.

I will try again to play with a different configuration, to force the message to appear in the log, in case I just missed the on-screen notification.

Thank you for sharing your useful mod with us.
ElZavier 6 Jan @ 7:59am 
statue detection doesn't seem to work, fix please!
虛無_鬼王 5 Jan @ 4:50pm 
IgnoreTown = false 沒有生效,進入城鎮沒有訊息(也許可以為城鎮額外設置一個過濾器?)
虛無_鬼王 5 Jan @ 4:43pm 
使用id adv(冒険者) 時,在大地圖上走時經常會觸發冒險者訊息(有時候在家園也會),但實際上人並不在
reis 5 Jan @ 1:09am 
Used with default settings.
BigDaddy, Statue_Power, and Altar show notifications, but only Statue_God does not.

Is there any other setting I should change?
Purodiusa 4 Jan @ 3:53pm 
Thanks a lot! Exactly what I was looking for.