Space Engineers

Space Engineers

[Retired] YT Cockpit Glass
66 件のコメント
Shaostoul  [作成者] 2024年7月17日 0時44分 
Depends on how badly it's broken. If I have to recreate the mod (especially 3D models), no. If I just have to add/remove/change a line of code or so, yes.
Viper 2024年7月16日 18時24分 
can you update it
Shaostoul  [作成者] 2024年7月12日 0時11分 
Please describe what's wrong.
Viper 2024年7月7日 10時01分 
pls fix it looks good
Spyro The Gamer 2019年12月14日 16時25分 
LOL......XD
Spyro The Gamer 2019年12月14日 16時25分 
LOL Sorcery is more like it.
Shaostoul's a WITCH!!!!!!! 0.0
Shaostoul  [作成者] 2019年12月14日 13時28分 
Magic!
MONKEY Child 2017年7月29日 23時07分 
its fixed now, wtf
Shaostoul  [作成者] 2017年7月29日 19時41分 
That'd be because devs changed how glass works again. I'll try to get to it if I have time.
MONKEY Child 2017年7月29日 17時02分 
oh and one more thing, the cockpit glass is pink!
MONKEY Child 2017年7月28日 3時08分 
YES, I FINALLY FOUND IT!!!!!!!!!!!!
Skallabjorn 2017年5月28日 11時13分 
Im good with that. take care of yourself first, no rush.
Shaostoul  [作成者] 2017年5月28日 11時10分 
I might be able to? My health has been in the crapper the last few months, so it'd probably take a while. It sounds like you want two blocks. A 1x1x1 programming block and 1x1x1 display screen. We can't combine block types to make it a single block so, it'd have to be two.
Skallabjorn 2017年5月28日 10時48分 
I would like to commision a mod if you are interested. Small block programing block, rectangular , 1 x 1 x 2 with the keyboard on lower half and a working 1 x 1 text screen on uper half, would this be possible? ( thus blocks attachable to all sides but the facing side )
Shaostoul  [作成者] 2017年1月22日 16時50分 
Nah, it should be pretty straightforward to fix the issue.
RobinHorn 2017年1月22日 15時19分 
Let me know if the full log file would help
RobinHorn 2017年1月22日 15時18分 
No pressure! I understand life intruding :)
Shaostoul  [作成者] 2017年1月22日 13時37分 
Alright, I'll look into it. I'm not sure what it could be that's causing that but, I'm sure I can find out. Give me a while, I have a lot of stuff on my plate right now.
RobinHorn 2017年1月22日 11時26分 
Alright, I tried deleting the sbm that you indicated, created a new empty world with the this the only mod. It still crashed. When I found the SpaceEngineers.log file, it has "Importing asset failed C:/Users/xxxxxxxx/AppData/Roaming/SpaceEngineers/Mods/340091841.sbm/Models/Cubes/Small/SC_YT_Cockpit_Glass.mwm"
Immediatly after that it says
"Exception occured: System.OutOfMemoryException: Array dimensions exceeded supported range." Looking at the call backs in that error message, it happens in the VRageRender.Import.MyModelImporter methods
Shaostoul  [作成者] 2017年1月21日 13時28分 
Alright, thanks for the fyi.
RobinHorn 2017年1月21日 11時53分 
Ill give that a try. Im out of town right now.
Shaostoul  [作成者] 2017年1月17日 14時56分 
I wouldn't think it would crash from not using DX9 but, it is possible. Does it happen with any other mods?

You might try deleting the 340091841.sbm in the appdata/roaming/spaceengineers/mods folder and redownloading the mod. It might've messed up on download as well.
RobinHorn 2017年1月17日 11時45分 
Whenever I try and put this in the active bar, I get a memory crash with space engineers, I am only using 50% of my memory immediatly prior to the crash. Is this because it doesnt use DX11?
Kermondale 2016年12月19日 20時47分 
Family is Very impotaint, Space Engineers is Just a Hobby, it is not ment to b Whole life...
Shaostoul  [作成者] 2016年12月18日 19時21分 
I don't recall.
DeRavi 2016年12月18日 19時17分 
Is this dx11?
Kermondale 2015年11月2日 17時23分 
Thank you.
Shaostoul  [作成者] 2015年11月2日 15時39分 
In the process of updating/fixing all of my stuff. This is on the list, in time.
Kermondale 2015年11月2日 15時37分 
Dx11?
Shaostoul  [作成者] 2015年7月8日 20時47分 
Hello all, issuing some warnings prior to release in the next couple days.

ARMOR: Most all should be okay. A few special blocks may be rotated.

INTERIORS: Due to some complications, some blocks will be rotated 90-180 degrees.

MOUNT POINTS: All models are receiving proper mount points. Cheaty placed objects may suffer.

CONSTRUCTION MODELS: All models are receiving their own CON models. This will solve several issue, such as deadly interior corridors.

DX11/DX9: Will be supported on the update.

DESIGN: Many models were lost when my PC died. Several models have been overhauled as a result.

SIZE: The mod is presently around 1.42 GB in size uncompressed, fair warning.

Any further notices will be posted as necessary. Sorry for all the inconvenient changes. If you have any comments, questions, or concerns, let me know.

Please check out the following link to aid me in acquiring a new PC:
{リンクが削除されました}
Shaostoul  [作成者] 2015年6月21日 23時04分 
Hello ladies and gentlemen, as some of you may know, my PC died and I've been unable to mod any significant amount or be of much help trying to educate others in modding. My tutorials series has for example, completely ceased for until this is resolved. After some serious discussion about options and waiting a few weeks to see how things played out, I've decided to start a GoFundMe campaign in an effort to accelerate the process of getting a new PC so I can get back into modding and teaching others how to do so.

To view the campaign and donate you go here: {リンクが削除されました}

And if you could please spread the word, I'd be eternally grateful for the additional support!

Thank you and I hope you all have a wonderful day,
Michael "Shaostoul" Boisson
Shaostoul  [作成者] 2015年5月29日 15時37分 
NOTICE:

Hello everyone, today I suffered from a brown out that fried most of my PC, thankfully the HDD wasn't one of those. A friend has lent me a PC older than mine that is low-end until I can save up for a new PC. I will continue to work on things, but progress will be hampered significantly. If you'd like to lend a hand in raising money for the new PC, I'd greatly appreciate it!

MY MODS: Nearly had the DX9 release done, then the DX11 update came. Was going to improve all of my blocks, may just convert everything to work as is over to DX11 due to computer failure, just so my stuff works in DX11 for now.

STAR WARS COLLAB: Progress is great, lots of new mods/modders being added. Will focus on this more than my mods, since it's the easier/shorter of the two.

I apologize for this inconvenience and hope to have something out to you guys soon. Have a good day!
Matthew Spindler 2015年5月21日 16時25分 
wtf
Shaostoul  [作成者] 2015年5月21日 16時24分 
NOTICE:

The latest update to SE has broken some of my blocks. I'm taking the time now to update all of my blocks, which is in the ball park of 500 blocks. Both in code and models. This means the MWM's will be getting updated, the mount points, construction models, collision mesh, orientation, etc. are all subject to change. Please patient through this process. I will do my best to avoid any reorientation of models, as happened with the force fields. My master pack will be updated to include all of my mods and then it will be parted out to the respective small mod portions. I presently have around 700 MWM files, I expect this number to reach over 1000 by the time the update finishes. I apologize for any inconvenience this may cause you. I can't provide a good ETA on when it will be done, but I'm shooting for before next Thursday, but it very well could take significantly longer.

Thank you,
Shaostoul
Shaostoul  [作成者] 2015年5月17日 16時16分 
Hey guys, just started a new mod of a bunch of collab made Star Wars related stuff. Check it out! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=444678710
Shaostoul  [作成者] 2015年5月13日 12時31分 
Sounds good duder, we'll figure this out.
Matthew Spindler 2015年5月13日 3時57分 
I'm not asked asking for chair animations. And I'm also not looking for them to be well detailed. More like a "jist"

I'm going to send you a friend request and we can talk.
Shaostoul  [作成者] 2015年5月12日 18時26分 
Hmmmm, the chairs might be tricky, I don't know if I can do the animation part for it. The chess board thing would be more doable. Both models would take quite a long while to do though. What were you possibly thinking around?
Shaostoul  [作成者] 2015年3月3日 1時33分 
I've not made any others. This was a special request. I am however not opposed to doing more. Especially if it's paid, as I'm very much so hurting on money.
General Butt Nekked 2015年3月2日 19時39分 
Are any other custom YT blocks available for download anywhere? They're amazing on the Outrider.
Freemann 2015年1月15日 2時39分 
Well on the pictures it works for a large ship, which is better ^^ :(
Shaostoul  [作成者] 2015年1月14日 15時09分 
It's what the person who commissioned it wanted.
Freemann 2015年1月14日 3時48分 
It only works for small ship ? :(
Shortsonfire79 2014年11月17日 14時19分 
Nice 2400!
Fingersniffer 2014年11月15日 9時53分 
Keen has mentioned on several occasions that donations/commissions are acceptable.
Shaostoul  [作成者] 2014年11月14日 15時12分 
For you and anyone else who may be concerned about it, I've asked KSH to make an official statement on the matter and when the thread is made, I shall post it here as a reply.
Shaostoul  [作成者] 2014年11月14日 15時05分 
Figured I'd look it up, just in case, most of the conversations ended moving to Steam chat and for some reason Steam no longer keeps chat logs? I was unaware of this.
Shaostoul  [作成者] 2014年11月14日 14時59分 
This was before Space Engineers introduced Steam Workshop support for mods if I recall correctly.
Shaostoul  [作成者] 2014年11月14日 14時58分 
Keen has stated they're okay with it. I had a discussion with several of the moderators regarding it. I could dredge up the old posts about it (if they're still around) if it'd make you feel better.