Stellaris

Stellaris

Mute Diplomacy Window
10 Comments
thomashodgkinson1987 13 Jul @ 3:37am 
Thank you :) launcher says it's for an earlier version but it's working on 4.0
g00 26 May @ 5:09pm 
Thanks so much for this. I can't believe Paradox hasn't fixed this yet.
Amythyss 7 Apr @ 1:08am 
Wish it weren't muted but instead 'normal volume'. But my eardrums will be happy nonetheless!
Catnip-King 6 Apr @ 4:29pm 
Found this via your reply on that Steam forum post. Thank you so much!
Dizzy Ioeuy 10 Mar @ 7:04pm 
FFS THANK YOU!
markcorrigan  [author] 11 Jan @ 12:41pm 
@perl Theoretically yes, but that would be a much more difficult and tedious mod to make.

The way this works is that I changed all the greetings to point to a 0.5s wav file of silence. It was relatively easy to do a regex find and replace to get all of those pointers. However, every volume parameter for all sounds in these files is just "volume = x" and they cover every sound effect in the game. Not only that but every sound has a different value, like volume = 0.5, or 1, or .75, .65, even 0.25. Most of the time in one DLC every greeting has the same volume but it's clear the sound designers weren't working off a standard normal that would make this something easy to change.

I think someone could do it, but it would be much more difficult than the hour or so I spent asking GPT for regex formulae. Anyone who wants to use my mod as a springboard to see where all the greetings pointers is welcome to do so, but it's not going to be me.
perl 11 Jan @ 11:37am 
Is it possible to reduce volume by 50% instead of muting
gotaa 11 Jan @ 10:52am 
thank
YellowPaperStar 9 Jan @ 12:29pm 
thank you!
Hoche Neuwied 6 Jan @ 5:23am 
Thank you for this mod. In the manifest please replace "v3.14.15926" by "v3.14.*"