Source Filmmaker

Source Filmmaker

[SCRIPT] L4D2 Auto Wound Ellipsoid Set-Up
39 kommentarer
commando ice 16. maj kl. 22:44 
in l4d2 fixes you can remove the infected file in the materials folder
commando ice 16. maj kl. 22:22 
Coach The survivor If you have l4d2 fixes it might not work
Suited Bald 19. apr. kl. 12:36 
yes
Spongebob  [ophavsmand] 19. apr. kl. 10:22 
did u extracted the materials from the given link?
Suited Bald 19. apr. kl. 7:44 
btw i have bodygroup animation setup
Suited Bald 19. apr. kl. 7:41 
should i try reinstalling?
Suited Bald 19. apr. kl. 7:41 
yes, i did selected skin 1 yes, it has correct path
l4d2 infec. yes, there is literally nothing on the model, no holes masks
theres the wound ellipsoids in element viewer but they dont work i guess
Spongebob  [ophavsmand] 19. apr. kl. 7:24 
can u plz describe
like is there any like masks hole on the infected model
have you selected the skin 1 on the model
does your infected model have the corect path to the wounded materials
are you using l4d2 infec or l4d1 infec
Suited Bald 19. apr. kl. 7:03 
i have them,yet still doesnt work
Spongebob  [ophavsmand] 19. apr. kl. 6:45 
that is because your infected models (the one material that has _wounded written ans set to skin 1) dont have the $debugellipsoids 1
Suited Bald 19. apr. kl. 6:29 
is still didnt understand how do i make this work? i used the script but it just spawned the wound model
Deception 14. apr. kl. 13:54 
youve already done such a great job
Spongebob  [ophavsmand] 13. apr. kl. 7:39 
when it comes to ellipsoids they are quite complicated to work with
Deception 12. apr. kl. 18:21 
Nvm You have to add $debugellipsoids 1 to all the wounded vmt files.

though there are some issues with the ellipsoids
Deception 12. apr. kl. 16:29 
Hey. Howd you get this working with the L4D1 Common Infected Overhaul?
Spongebob  [ophavsmand] 16. feb. kl. 4:10 
that is because the texture that shares the attributes for infected like common_infected_shared.vmt or something has vertixgeneric written instead of infected wich shows infected colorfull and doesnt use the shader
commando ice 15. feb. kl. 18:38 
when i set it to skin one the shader is all colorful like the common is painted
BallsGaming419 3. feb. kl. 22:34 
Since you seem to know your way around scripting, could you help me out? I'm trying to make every default SFM light spawn as an Uber Light by default. Any tips on how to script that? Thanks
Spongebob  [ophavsmand] 27. jan. kl. 2:42 
What exactly is the issue?
can you describe it please?
commando ice 26. jan. kl. 17:07 
How do i get the invisable common infected working i followed the instructions but the gibs wont work
kounter 12. jan. kl. 17:03 
mind blowing
Derpity Ellis 12. jan. kl. 9:41 
<3333333
vestik 12. jan. kl. 7:36 
страшно
The asdfghjkl 10. jan. kl. 20:52 
Hell yeah man. Can’t imagine how long it took to get this all set up. Awesome work
Javvy 10. jan. kl. 10:39 
idk kind of the same thing but mortal kombat gore
Spongebob  [ophavsmand] 10. jan. kl. 10:32 
the what
Balls24 10. jan. kl. 10:25 
How even
Javvy 9. jan. kl. 20:35 
Aw dude this is so cool, I wish there was something like this for the MKX gore models
Spongebob  [ophavsmand] 9. jan. kl. 5:23 
if you mean l4d zombies in general yes as long as they have the same type of texture setting like l4d2 CI does with color channels

but if you mean models as a whole then im not sure, and quite pointless since the shader was made for l4d infec models specificly
Thunderbolt_Jackson_YT 8. jan. kl. 17:05 
Does this work for other models?
Fullcaber 8. jan. kl. 4:54 
hey this is pretty cool
Deception 8. jan. kl. 4:03 
my wifes a whore
Deception 8. jan. kl. 4:03 
im making all the good ass l4d movies today
Deception 8. jan. kl. 4:03 
dude. bro.
Adam Sardine | Meth Buster 7. jan. kl. 23:31 
Jesse Pinkman sreaming "hell yes" and high-fiving Walter White in joy
Unoriginal_Fox 7. jan. kl. 9:17 
do you have any ibuprofen? i got a headache
Whitaker_SFM 6. jan. kl. 17:40 
THANK YOU SO MUCH I NEEDED THIS
el oscuro_Os 6. jan. kl. 13:22 
THANKS BROOO :boomer:
User_man52 6. jan. kl. 12:53 
thank you spongebop