Project Zomboid

Project Zomboid

Wookiee Gamepad Support personal fix
26 Comments
iknow  [author] 3 Feb @ 8:39pm 
@Il Mazzulatoro
Sounds like a bug in the Steam client, this mod obviously can't fix, but I can give you some advice, try saving the configuration as a template and then re-enabling them
Il Mazzulatoro 3 Feb @ 6:07pm 
I have a very annoying problem and I don't know how to fix it -- actually 2:

- I'm on Steam Deck, I got the Jump, Crawl, Roll and Climb actions, under Game Options/Mods I can configure the buttons to only the 4 back buttons

- the system doesn't remember the changes to the configuration and each time I play I have to reconfigure the buttons for each action

Any idea what the problems are?
Would this mod fix any of those issues?
iknow  [author] 22 Jan @ 7:13pm 
@Illtor Glad to hear that you have found the problem:steamthumbsup:
Illtor 22 Jan @ 8:19am 
@Iknow your mod was never the issue as I suspected. The conflicting mod that was causing the error was identified as Knox Event Expanded. It adds gui elements that the game couldn't handle at the time I guess. I appreciate your work and your help to us joypad users. For years, it's been chief game that me and my girlfriend play together split screen. We seem to be a niche in the zomboid community but I'm thankful the developers and modders keep us alive.
Burryaga 22 Jan @ 12:33am 
PSA: If you grabbed this before the mod id change, you probably need to reenable the mod on your save.
iknow  [author] 21 Jan @ 7:23pm 
@Burryaga
Received, revised, and sorry for my laziness
iknow  [author] 21 Jan @ 7:17pm 
@Illtor Are there any clear steps to reproduce the issue, everything works fine under my testing (even with the 42.1 release)
Burryaga 21 Jan @ 11:28am 
Please don't reuse the original mod ids. Changing this should be easy enough since this is not multiplayer yet, fortunately.
Illtor 21 Jan @ 10:21am 
@Iknow I wish you had a bug thread as I don't want people misled that this mod is an issue when it's actually very helpful. I downloadd error magnifier and will now attempt to disable both of the mods as they are both mentioned. The problem has also migrated itself onto my steamdeck.

function: doContextOnJoypadSelected -- file: ISInventoryPane.lua line # 1414 | Vanilla
function: onJoypadDown -- file: ISInventoryPage.lua line # 760 | Vanilla
function: onJoypadDown -- file: CustomGamepadUI.lua line # 158 | MOD: Custom Gamepad UI
function: onJoypadDown -- file: InventoryAndLoot.lua line # 183 | MOD: Wookiee Gamepad Support personal fix
function: onPressButton -- file: JoyPadSetup.lua line # 351 | Vanilla
function: update -- file: JoyPadSetup.lua line # 785 | Vanilla
function: onJoypadRenderTick -- file: JoyPadSetup.lua line # 802 | Vanilla
iknow  [author] 20 Jan @ 6:17pm 
@Illtor
No,but I would like to confirm, will uninstalling these two fixed versions of the mod fix this issue?
Illtor 20 Jan @ 5:15pm 
Does this mod create its own Joypad Config file labeled GLFW or something like that? Instead of Xinput1 or Xinput2
Illtor 20 Jan @ 3:18pm 
@iknow

I attempted to use that mod to fix it. I was still having the same issue. I saw a reddit post where someone linked to the User/Zomboid/joypad folder and attempted to change some values in the config file. I'm going to try that just to see if it works.

I have noticed that there is some mod that I have that is creating a new joypad config file upon each launch of the game. I play split screen using two joypads ( xbox style) and I find this an odd phenomenon which may be causing the issue. Again, I'm not saying that your mod is the issue, I'm just trying to see if fellow joypad users have come across this similar issue. It's quite frustrating as it's a new bug that's started to occur.

Funny enough, doesn't affect me on the Steamdeck, which runs the exact same mods/version.
iknow  [author] 19 Jan @ 6:31pm 
@try to install interface reflexes fix mod?It contains the code for setting force on joypad
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3397505108
Illtor 19 Jan @ 1:04pm 
I'm having an gamepad issue that may not be because of this mod. I can no longer seem to access the context menu with my gamepad (like pressing a to do an action with an item in my inventory). I have to either use a mouse to click on "read book" or just exit the menu itself. Anyone else experiencing this kind of issue while playing?
isturnburg 12 Jan @ 8:12pm 
finally tested, its working good so far! thank you for the fix IK! appreciate it!
ALAMO 12 Jan @ 7:06am 
very many thanks!
now if someone can fix crops, fishing, and building for gamepad users
XENO 11 Jan @ 10:49pm 
thx
iknow  [author] 11 Jan @ 10:18pm 
@isturnburg
I updated this mod to fix a stupid implementation of mine and see if that fixes the issue
iknow  [author] 11 Jan @ 9:38pm 
@isturnburg
Try to sort gamepad support mod to the bottom? Or simply remove the roll mod
isturnburg 11 Jan @ 8:50pm 
i do yes, think i should remove it?
iknow  [author] 11 Jan @ 7:38pm 
@isturnburg
I can't reproduce, do you have the roll mod installed
isturnburg 11 Jan @ 4:06pm 
keep gettings errors for this on Left trigger press call

`Callframe at: isJoypadLTPressed
function: validStateForRolling -- file: WookieeRollSupport.lua line # 17 | MOD: Wookiee Gamepad Support personal fix
function: roll -- file: WookieeRollSupport.lua line # 38 | MOD: Wookiee Gamepad Support personal fix
java.lang.reflect.InvocationTargetException
at jdk.internal.reflect.GeneratedMethodAccessor821.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
chrisyowyow 7 Jan @ 11:25pm 
hell yea, been waiting on this 1
Dr. Jawbone 7 Jan @ 6:20am 
finally attention to use gamepad players... thank you for spending your time.
Preman Kampung 6 Jan @ 8:32pm 
Thank you
UndeadLokemaniac 6 Jan @ 8:24pm 
thank you so much, I missed having wookiees only for these mods alone.