Ravenfield

Ravenfield

[PAXIUM] - Naijarahn Village (PROOF OF CONCEPT)
22 Comments
TheVeritasAlliance 8 Jun @ 8:35am 
love the flora and the buildings, looks really beautiful Gim, your fictional settings seems quite cool.
VortexSupernova 15 Feb @ 3:34am 
Guess it was too much to ask to expect a good map maker
gim  [author] 15 Feb @ 12:15am 
i aint reaeding allat
VortexSupernova 11 Feb @ 12:50am 
lastly, sorry if I sound rude I'm strapped for time, I mean nothing by it.
VortexSupernova 11 Feb @ 12:50am 
Shi nvm I scrolled down the comments and saw the comment. but still, it doesn't really exist as a proof of concept of anything.
Some side notes: what optimisation steps have you taken? Did you place trees by hand (use GPU instancing on the materials for the tree), or did you mass place with terrain (check the materials are GPU instanced anyway)? Did you bake occlusion culling? What are the settings you used for occlusion culling? Smaller numbers mean better performance with occlusion culling settings.
Do your meshes have LoDs? If they don't, add LoDs to make sure they disappear when they are sufficiently distanced away to remove GPU overhead.
VortexSupernova 11 Feb @ 12:47am 
1) yeah bro same I have a problem with my unity map's name not showing up lol
2) proof of concept of what? Proof of what? A proof of concept is a proof of something working or existing, so what's this a proof of?
gim  [author] 22 Jan @ 6:03am 
Interiors will be in the next map. Naijarahn Village isn't made with the idea of interior combat and the Synty assets don't have good interiors either, but it WILL be in the next map.
Nutzerbeidemstaemnichtklappt 16 Jan @ 10:57am 
It really is great and I can't wait for more! Could you make entering buildings by door (maybe even window) possible? That'd make the atmsphere of close combat more intense and create more dynamic battles
Titanus 15 Jan @ 9:49pm 
Noice
Predatortoast707 15 Jan @ 12:56pm 
yesss please make more of this
Nikawlos 13 Jan @ 7:54pm 
Damn, good map, I have to "steal" it.
creole09 12 Jan @ 5:00pm 
:steamthumbsup:
gim  [author] 12 Jan @ 4:27pm 
For those confused on the proof of concept part: this is just for those who are interested in seeing a worldbuilding project that's akin to Altirus, Delum, and Urssos. In hindsight, I probably should've added the ability to destroy some of the buildings (some of Synty's assets have destroyed variations of the buildings I used) to create more unique environmental interactions. However, as I don't have skills in Blender modelling or customising weapons and vehicles, all I can really hope for is for volunteers from the Ravenfield modding scene to hop on board and contribute some models and animations, hence why this is a "proof of concept" as a way to see if people are interested in Paxium.
pumpkinator 12 Jan @ 11:46am 
this is actual gold, I wish you the best with your project
RettoKeissu 12 Jan @ 12:58am 
Looks cool and loreful, good luck with your project
creole09 11 Jan @ 4:14pm 
yeah its a proof of concept for what? it looks like a normal map...
Adrian Shephard 11 Jan @ 8:29am 
what is special about this map?
Callan 11 Jan @ 6:56am 
Please make more of this!
Essaint 11 Jan @ 5:47am 
Zesty
Nietabs 11 Jan @ 12:11am 
goated
jolly 10 Jan @ 11:36pm 
oooooh this looks awesome
bluedream 10 Jan @ 11:01pm 
COOOOOOOOOOOOOOOOLLLLLLLLLLLLL