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Is this really supposed to make all rookies as hacker? I like the idea of this class but I would want to have other classes as well
i made a load order in AML trying to find a correct load order.
Edited the dedicated pistol slot 2.0 file to include your moded classes (check img please)
https://ibb.co/GQ2VfrhN
Did a clean installa
Verify game files integrity
But, still goes wrong
Jackal class can equip de Sawed shootgun but in mission doesn't appear for use
Hacker can equip the archthrower but same as jackal class
Jane Kelly land fury Run and gun ability after recieve damage is broken, doesn't activate
I tried my best to find solutions but i'm no modder or codder, just a simple fan.
I hope you can find some kind of fix or solution in the future ant TY a lot for the good classes
(sorry abut my english)
[WOTC] Psionic Implants
@nimn it unlocks with rifle squad upgrades. Same model though, just better stats.
@latis that sounds like a conflicting mod set up.
Also noticed that if I save and then load again later while in a battle, all targeting for all units is broken. Enemies clearly visible cannot be shot until they move from their spot. This only happens if I have a hacker in the squad and only since the addition of the smart rifle. I haven't 100% pinned it down to the new weapon, but that seems to be the only recent change.
Added the rest of the missing gremlin abilities to the pool for power surge to affect.
GTS mastery perks now have a proper supply cost and rank requirement.
this class is officially DONE, and has been added to the viper class pack (coming soon!)
i use TPS but when i put the AC in the pistol slot doesn't appears in the game. The pistol also has an horrendous aim, what i'm doing wrong?
I check the files and see the .cfg and see if i had to edit or add something but i seems is everything ok.
ty!
This is after some testing of course. It will most likely duplicate with classes that dual wield secondaries.