Arma 3
ROS Arctic Base Composition
12 Comments
RickOShay  [author] 11 Jul @ 1:06am 
Have a look in your scenarios list. You'll need to have subbed to the required mods - most you probably already have. Or if you know a bit about mission making - d/l the mission from the Google drive direct d/l link above. Unzip and place it in your mission folder in "C:\Users\<YourName>\Documents\Arma 3\missions\ROS_Arctic_Base_Demo.Arctic". Then start A3 activate just the required mods in the Launcher and load the mission in the Eden Editor to try it out. This allows you to see how it was made and make changes if you want. You can then edit it or just export it as a MP mission then load the mission by starting a local server MP (Lan) and load the mission with one player - you. Put a pw on your server so no one else joins. This is known as MP SP mode. I'm more than willing to take you through the process if you like - just send me a friend request.
wilzu94 10 Jul @ 8:28pm 
How do i load the demo?
RickOShay  [author] 22 Mar @ 8:00pm 
@Disco thanks man.
Disco 22 Mar @ 9:12am 
ah ok. fair enough
thanks for all your hard work in arma3 btw. ive been using your scripts for a number years and theyre really unique and awesome. for example the house clearing with AI is a game-changer!
RickOShay  [author] 22 Mar @ 2:13am 
@Disco - unfortunately the excellent Arctic map is part of Northern Fronts terrains and has that dependency. It would be great if they unbundled that map.
Disco 21 Mar @ 4:44pm 
may i ask what IFA3 and NF terrains requirements are for? theyre really big mods and portray a historical time
RickOShay  [author] 25 Jan @ 12:50am 
@JCataclisma - :)
JCataclisma 24 Jan @ 5:39pm 
"Wholesome", indeed! :steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup::steamthumbsup:
r0dx864 21 Jan @ 4:28pm 
no worries as you addressed the issue (or soon will thereafter). thank you and amazing work sir.
RickOShay  [author] 21 Jan @ 1:53pm 
@rodx864 - sorry I accidently deleted your post. Thanks yes I'm still refining the snowstorm script. I'll have to disable the effect when the camera changes. Well spotted.
RickOShay  [author] 20 Jan @ 8:03am 
Thanks Ranger - interesting you should say that. During the night in particular - that map has a very (not surprisingly) isolated - but quite eerie feel to it especially when the fog or Mist closes in. You can get turned around very easily. Could be a very cool horror scenario if extended. The scientists talking cracked me up - that was written and voice acted by AI.
1-506Ranger 20 Jan @ 7:54am 
The 'ol flux capacitor dislocator eh? LOL. Incredible detail, even a snowman! The submarine cut scene is excellent. The whole thing gives "The Thing" vibes if you took it in a horror direction. Nicely done Sir!