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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3237873696
@ondrej.stonis: tnak you
@krillkongen: A big thank to you for your accurate feedback and help to find errors
The only bug i have found are that some of the Rebel Lord shields call for nonexistent textures, this can be fixed be using the wsmodel files instead of the rigid model files.
Speaking of different colours, i was finally able to get the unit_variants_colours_tables working for the Royal Hippogryph Knights again.
https://i.imgur.com/EWzJoGb.png
They simply needed their soldier type set to autonomous_rider
https://i.imgur.com/VGYsaDv.png
There is a fix for the lord on hippogryph in the mod Warhammer 1 Update Project Model Fixes by Dead Baron
First of all, I want to just say that this is an excellent mod! The knights look really amazing!
I tested the mod with my bugfix mod and it is crashing, but I think I figured out the cause. Since you have imported some of the db tables from my mod, you need to change just the names of the tables so they overwrite mine. That way the tables in your mod take precedence and it should not crash the game.
@Murthor: I'm not angry, don't worry
I really hope the authors of both mods are willing to find a way to make both work. It would really be a waste if not.