XCOM 2
The Vigilante Class
15 Comments
Vendral 10 Mar @ 2:47pm 
You never can be sure if there is something but I don't think so. LWOTC and TedJam with required mods, a number of QoL that I have used for quite some time, as well as quite a number of extra classes. PetRocks, MrVecz, EpizodeZero, Xenthalus, DeadGuy and Reshi classes. The only really new ones are DeadGuys class pack and Xen's Hell Knight.
HiddenSage  [author] 10 Mar @ 2:27pm 
Huhh. That is weird. It was working right last time I played (though that was a few weeks ago), and I haven't pushed any updates b/c I stopped playing XCOM when CIV7 came out. Wondering if Tedster made an update to LWOTC that broke something maybe.

I'll update my modlist and run some tests on my client when I get a chance (maybe tonight, probably tomorrow). Are you using anything beyond the standard TedJam modlist that would interfere?
Vendral 9 Mar @ 1:43am 
Low Recoil does not return an Action Point after shooting with Slow Fire for me. I have only used Slow Fire from stealth and no AP is returned whether I hit and kill or miss. I am playing TedJam with Experimental branch of LWOTC
HiddenSage  [author] 29 Jan @ 11:01am 
It sounds like Versatile Rookies was just being weird when the soldier had an ineligible secondary equipped. Vigilante should only be able to have *knife* and *empty* secondaries, so if they came in with a different secondary due to Versatile Rookies, it may just have broken loadout eligibility.

But if you keep having issues, feel free to ping me and I'll see if I can figure something out. For now, closing this as "other mod broke it."
HiddenSage  [author] 29 Jan @ 11:01am 
So, thoughts/followup on your feedback:

The "UnfavoredClasses" blurb in there is related to soldier bonds. It's a feature a lot of class mods have to limit soldiers bonding to duplicates of the same class.

For other classes, you are right that the class itself would not specify the Crossbow as an available weapon, since they mostly predate it. Vektor Crossbows itself has an extension line that enables the weapon for certain classes Zero thought it would fit with. AFAIK, this is the only class mod currently built to inherently enable the Crossbow, and is done by specifying it in the ClassData.ini file (though Zero has others planned in the future, and I *may* have a second one in the future if I find the time).

Capitalization *usually* doesn't matter for object names, as far as I know. Then again, "as far as I know" is not very far.
Leokosta 28 Jan @ 6:45am 
Ok, so I tested by changing the Capital C on +AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="Zero_Crossbow") to +AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="Zero_crossbow").
Also, I have the mod [WOTC] Versatile Rookies, and it gives the rookies various rando equips. I changed the Shield on Secondarie for knife, and after that I could equip the Crossbow. Dont know what solved , but now its working.
https://paste.pics/d5f222265a2961902fba7fa39daea882
Leokosta 28 Jan @ 6:21am 
But my biggest doubt is: on Vek Mod, XComEngine.ini, theres this line:

+NonNativePackages=ZVektorCrossbowLWOTC

on yours XComEngine.ini, theres this:

+NonNativePackages=VektorCrossbowforLWOTC . Shouldnt the names matches or something ?

Sorry is that was all dumb, and thank you again.
Leokosta 28 Jan @ 6:21am 
Hi thank you for the reply. I took a quick look on miner and scavenger classes, none of them have Vektor on their own, so I suppose their were made to work by the Vek Cros Mod ? Also, I have some doubts, plz notice that I know nothing about mod, and my english is attrocious, so I apologize in advance.
Does Capital letters matter on configs ? becauso on your mod, XCOMClassData.ini, Theres the first (Capital on Crossbow), and on Vektor, theres the second.
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="Zero_Crossbow")

[ARFMMiner X2SoldierClassTemplate]
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="Zero_crossbow").

Also, on your XCOMClassData.ini, theres this line: UnfavoredClasses=HS_Vigilante . Unfavored would not mean its not active or something ?
HiddenSage  [author] 27 Jan @ 8:09pm 
Well, that is weird AF then.

LWOTC+TedJam is... more or less gonna mean your list matches mine, then. And I'm at least confident that means you subscribed to all the listed dependencies for this (most of which are just for places I borrowed perks).

But the current build works right on mine and on Zero's profiles. So there's either a mod that it *does* need I forgot to list, or there's a weird conflict with your modlist that's blocking the class from selecting the default Tactical Crossbow. I'll try to audit the configs and see if this is pulling from anything else in the next couple of days, but I do *not* understand how that's happening. In the meantime... apologies for the error. Please see my disclaimer about being new at this.
Leokosta 27 Jan @ 1:54pm 
Yes sir. I am using Vektor for some time, testing it in some custom classes besides shinobi, like Scavenger and Miner. It appears just fine on them. LOWTC + TedJam, if that makes any difference. The Pic is from a save just after Crashgate mission I used to test. Thank you.
HiddenSage  [author] 27 Jan @ 1:17pm 
@Leokosta - you are subscribed to the Vektor Crossbow, right? That's the only primary weapon the class can use, so if you don't have those enabled, you won't have any options for primary weapons.

If you have it enabled and nothing is showing, check if the Crossbows show up on the Shinobi class list. Crossbow is eligible for a few other classes to use (incl. Shinobi and I believe also Reaper), so if it shows up for them and NOT my class, that's maybe something I can track down.
Leokosta 27 Jan @ 10:13am 
I cant equio any primary weapons ?
https://paste.pics/94232212a2d45953c8fbb205550f5878
HiddenSage  [author] 24 Jan @ 2:33pm 
@Dęąth Viper I had not seen that previously. Thanks for the link. Fantastic for bringing the aesthetic in to match the gameplay!
nzoldskool 21 Jan @ 7:47am 
just started a run using this. looks like its going to be a fun class , Will let you know thanks for sharing