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I'll update my modlist and run some tests on my client when I get a chance (maybe tonight, probably tomorrow). Are you using anything beyond the standard TedJam modlist that would interfere?
But if you keep having issues, feel free to ping me and I'll see if I can figure something out. For now, closing this as "other mod broke it."
The "UnfavoredClasses" blurb in there is related to soldier bonds. It's a feature a lot of class mods have to limit soldiers bonding to duplicates of the same class.
For other classes, you are right that the class itself would not specify the Crossbow as an available weapon, since they mostly predate it. Vektor Crossbows itself has an extension line that enables the weapon for certain classes Zero thought it would fit with. AFAIK, this is the only class mod currently built to inherently enable the Crossbow, and is done by specifying it in the ClassData.ini file (though Zero has others planned in the future, and I *may* have a second one in the future if I find the time).
Capitalization *usually* doesn't matter for object names, as far as I know. Then again, "as far as I know" is not very far.
Also, I have the mod [WOTC] Versatile Rookies, and it gives the rookies various rando equips. I changed the Shield on Secondarie for knife, and after that I could equip the Crossbow. Dont know what solved , but now its working.
https://paste.pics/d5f222265a2961902fba7fa39daea882
+NonNativePackages=ZVektorCrossbowLWOTC
on yours XComEngine.ini, theres this:
+NonNativePackages=VektorCrossbowforLWOTC . Shouldnt the names matches or something ?
Sorry is that was all dumb, and thank you again.
Does Capital letters matter on configs ? becauso on your mod, XCOMClassData.ini, Theres the first (Capital on Crossbow), and on Vektor, theres the second.
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="Zero_Crossbow")
[ARFMMiner X2SoldierClassTemplate]
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="Zero_crossbow").
Also, on your XCOMClassData.ini, theres this line: UnfavoredClasses=HS_Vigilante . Unfavored would not mean its not active or something ?
LWOTC+TedJam is... more or less gonna mean your list matches mine, then. And I'm at least confident that means you subscribed to all the listed dependencies for this (most of which are just for places I borrowed perks).
But the current build works right on mine and on Zero's profiles. So there's either a mod that it *does* need I forgot to list, or there's a weird conflict with your modlist that's blocking the class from selecting the default Tactical Crossbow. I'll try to audit the configs and see if this is pulling from anything else in the next couple of days, but I do *not* understand how that's happening. In the meantime... apologies for the error. Please see my disclaimer about being new at this.