Half-Life 2

Half-Life 2

Combine Advisor from Episode Two
10 Comments
Pyromaniax  [author] 27 Jan @ 2:55pm 
Noice Ill add you to link the file
XRGM1267  [author] 27 Jan @ 11:55am 
Go ahead. I like to see what you have. (Unless you want to do it privately.)
Pyromaniax  [author] 27 Jan @ 10:44am 
I did play a bit with this mod back in the day and found a solution for the idle having the face tubes not move in the monitors, Entropy Zero 2 had to deal with the same issue so they made a idle where it doesnt move that part much and it works pretty well since its very expressive in other bits like the eye. If you would like to update it i also edited a bunch of textures where the original Advisor appears and replaced it with the EP2 one, i can give them to you, prolly wont use them for anything so they are sitting on my cloud.
Luc681 23 Jan @ 2:58pm 
Oh ok thx
XRGM1267  [author] 23 Jan @ 9:13am 
Just subscribe and it should show up in-game. Just don't have it enabled for Episode Two.
Luc681 23 Jan @ 8:11am 
So… Do I just sub to this addon, and the mod will be done? Are there any other steps to be done?
I'm a fan of Consistency addons like this, now it makes more sense than having the low-poly Advisor magically changed to the EP2 Advisor
Taehl 22 Jan @ 1:02pm 
Nice, good work. :steamthumbsup:
XRGM1267  [author] 22 Jan @ 1:02pm 
No, because it has the same EP2 animations, but I do not recommend having it enabled for EP2, because it overrides the Idle animation. I believe it was used in a quick appearance on the monitors in the first map of Riding Shotgun. Other than that, it should not cause any problems.
Taehl 22 Jan @ 12:58pm 
Will it break EP2 if you have this enabled?