Sid Meier's Civilization VI

Sid Meier's Civilization VI

New Adjacency Bonuses
15 Comments
EinZwei 23 Jun @ 12:31pm 
isn't a scaling +1 insanely overpowered for industrial zones? even just a flat +1 across all eras for a road would be REALLY good and kinda op, as you can pretty much put a road anywhere.
RUIVO(洗库存的你妈死了)  [author] 11 Mar @ 1:46am 
@green tea is life
thanks!and you can try this one, the new version
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3429105930
green tea is life 5 Mar @ 8:18pm 
Wonderful, here is your reward. You deserve it
逆流的鱼 28 Feb @ 8:03pm 
换这个版本存档就能加载,谢谢作者
逆流的鱼 28 Feb @ 11:28am 
你更新之后我存档就进不去了,2.27号更新前的版本还有吗
發芽馬鈴薯 27 Jan @ 11:36am 
每場打到後面必定鋪國家鐵路網的我狂喜:steamhappy:
RUIVO(洗库存的你妈死了)  [author] 26 Jan @ 5:50pm 
@Madisonian
Thank you. I corrected the text
皮皮凯(PiPiKai) 26 Jan @ 10:57am 
@RUIVO(洗库存的你妈死了) 我的steamBUG了,显示英文了,无语了
Madisonian 26 Jan @ 10:19am 
FYI, you wrote "Canals receive 34% of the total adjacent units as Science, Culture, and Faith." for Adjacent Units in the description where you meant Aqueducts.

Great additions, look forward to using them.
RUIVO(洗库存的你妈死了)  [author] 26 Jan @ 7:21am 
@皮皮凯(PiPiKai) 啊?我一开始写的就是中文啊,英文是拿ai翻译的(
皮皮凯(PiPiKai) 26 Jan @ 5:06am 
怎么能没有中文介绍:steamhappy: 啊良
丛雨丸的主人桂林王 26 Jan @ 2:59am 
自动铺路mod:“终于到我大显身手了么?”:steamhappy:
RUIVO(洗库存的你妈死了)  [author] 23 Jan @ 12:16am 
这是功能测试,不过在某种意义上来说大幅增强了铁路(
高亦轩 23 Jan @ 12:04am 
工业区的加成是不是有点太凶残了,6条铁路直接加30