Project Zomboid

Project Zomboid

[B41] Map Marker System
27 Comments
七夜向日葵 9 Jun @ 10:20pm 
Great mod!!!
MiX74P3 8 Jun @ 3:56pm 
great mod
El1oN  [author] 27 May @ 12:47pm 
Small changes to the library mod, and I had to update this mod too
RegularPlayer 27 May @ 12:44pm 
What are the new changes?
Syn 15 May @ 9:26pm 
Great mod!
marshmallow justice 18 Mar @ 11:58pm 
Ahh so this is quite similar to the custom modded DayZ servers that would have pre-marked map annotations and such and 'safezone' circles and whatnot. Quite a useful feature, even as a normal player to draw more accurate boundaries of notes, thanks.
El1oN  [author] 7 Feb @ 7:33am 
Yeah that, there is a problem with the entry box in the game, when I "force" them to accept only numbers, the ones with decimals don't work. But I'll see what workarounds I can find.
A 7 Feb @ 7:27am 
@El1oN Marker Name Scale cannot go below 1 and in alot of cases 1 marker name will scroll across the screen alot of the time Was hoping we could go a bit lower than that if possible
El1oN  [author] 7 Feb @ 6:31am 
Actually I'm going to add the option to overwrite or add to the current markers
El1oN  [author] 7 Feb @ 4:01am 
@A This is intended behavior, but you can always delete the old ones if needed. As for the font size, you can already adjust it using the Marker Name Scale option.
El1oN  [author] 7 Feb @ 3:57am 
@Lastty I cannot add rcon commands, the game does not support adding new ones. Nor files on the server, the system was not designed to save them lime that on the server for performance reasons.
A 7 Feb @ 3:10am 
@El1oN Thank you for the adding of the import/export system, unfortunately though there is an issue where the import doesnt overwrite the current data and adds it to the existing list.
Also would it be possible to allow for lower font size or lower scaling of the text on markers?
Lastty 3 Feb @ 7:44pm 
i learned how to do that, thanks to much

i can request a little feature?

- with rcon command add/edit/remove marker with all params, with formtat like "{image:xyz, 'name':xyz..., paramx:xxx, paramy:yyy }"

or there are a way to update map makers values in realtime? like a file in server folder?
El1oN  [author] 2 Feb @ 11:38pm 
It's not that hard to put an image in the media folder in the template mod then upload it on the workshop. There are such tutorials on the wiki.
Lastty 2 Feb @ 4:59pm 
ohh i see my fault, maker size

For the second point, you have a tutorial for do that?
El1oN  [author] 2 Feb @ 6:43am 
Custom map markers should appear on the world map if they are correctly added. Make sure that the texture path is valid if you are using a texture marker, the marker is enabled or the coordinates are valid.

As for images, you don’t need to place them inside this mod’s folder. Instead, you can create a separate mod (or usually using the server's patch mod, any server should have some version of this) dedicated to textures and reference them by specifying the texture path in the texture entry field when adding a marker.
Lastty 2 Feb @ 6:22am 
i'm adding my custom map markers but i don't see any appearing on world map

and... if i add sources at media mod folder that make files mismatch?
El1oN  [author] 30 Jan @ 9:04pm 
Both
Salty ◥► ◄◤ 30 Jan @ 4:18pm 
are both dependencies mods needed or just one?
A 27 Jan @ 10:01am 
@El1oN Could we possibly get an export/import feature by chance? That way server owners dont have to remake these markers every single server wipe.
El1oN  [author] 27 Jan @ 3:40am 
at the moment it's not possible, but in the next update I will add that functionality
Alekx 27 Jan @ 3:13am 
Hello, where do you save the markers, so that I can work locally and send to my server when I have everything configured. Thank you.
Компас 26 Jan @ 2:37am 
thanks my friend :) i dont intsall "Elyon Lib"
El1oN  [author] 26 Jan @ 1:32am 
See this https://imgur.com/o0OVG2y and make sure you also added the required mods before this mod (you can see them on the right side panel on this page).
Компас 26 Jan @ 12:52am 
I added your mod to the server, I don't see anything in the admin menu, I don't understand how to add a marker to the map
El1oN  [author] 25 Jan @ 11:31pm 
Sure, and in addition I'll add the option to disable/enable the marker name, just for area and rectangle markers.
Mofongo 25 Jan @ 1:16pm 
✨ Adding more font options for the text, color and the ability to adjust its size, would be an awesome feature! 🔥 Overall, this mod is perfect for roleplay servers. I’ve been searching for something like this for so long, and I absolutely loved it! 👏