安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
To the person below you; I agree with the "sissy" part. I would prefer playing duty as a normal male person but group decided by voting that freedom is the way to go.
In general, compat with other extenders is very hit or miss, depending on what they do. Also, this isn't really designed to be used without a civilian faction as quite a bit of equipment is used from civilian template. It will work, but not well.
Could you consider making a patch that either:
Forces bots to use the SF (Special Forces) uniform if no civilian clothing is available.
OR
Falls back to any available uniform, like in the default behavior?
Ideally, this behavior could be controlled through a setting in the mission parameters, so players can choose their preferred solution.
Thanks in advance and great work on the mod!