Songs of Syx

Songs of Syx

Flaggermus Race (V69)
24 Comments
Rat 29 May @ 11:20pm 
thanks for update to 69 yes:Rat_Laugh::respect_soldier:
Aly  [author] 30 Apr @ 7:12pm 
@Chiller Whale. Yea, all of my races are like that
Chiller Whale 30 Apr @ 12:59pm 
I love the vibe of these guys but they seem wildly unbalanced. Being good at combat, research, and crafting makes them better than any vanilla race.
Rainbow Rat 13 Apr @ 5:08am 
Flaggermus, such an interesting name... Jæ veit hva du er
Rat 12 Apr @ 1:01pm 
So cute Bat portraits yes:Rat_Laugh::rofl_pirate: I wish this game have some sort of ratmen yes:Rat_Laugh::deadrat::urist:
Isabella Von Carstein 10 Apr @ 7:45pm 
Ah my mistake I misread the last dev post and thought V68 was already out of beta.
Aly  [author] 10 Apr @ 2:45pm 
The mod is only available for the V68 beta.
Kodiak 10 Apr @ 7:18am 
@Vlad_von_Carstein you are probably not on the V68 Beta. You have to go into the steam properties for syx and opt in to EA68. This fixed the mod for me.
Isabella Von Carstein 7 Apr @ 4:24pm 
@Aly When I look at the mod list in the launcher, the mod appears as "Unsupported Mod" in red. Hovering over it shows the message "There are no version folders in mod." followed by the file location. Clicking the unsupported mod opens the mod files in the file explorer. It does show the V68 folder so I don't know the issue.
Aly  [author] 7 Apr @ 4:25am 
@Vlad_von_Carstein could you give me more details?
Isabella Von Carstein 6 Apr @ 6:47pm 
This is coming up as an unsupported mod for me. It says its missing version files
JerryTheCultist 3 Apr @ 1:36am 
what weaknesses do they possess? and does enabling mods disable achievements/can a mod be loaded after a save is started?

im running a garthimi colony and it would be great to have some scientists around
Rat 27 Mar @ 8:17am 
super race yes:Rat_Laugh::urist::deadrat::respect_soldier:
[P18] Mongolz Enjoyer 9 Feb @ 5:21am 
MAKE IT WORK WITH V66!
Aly  [author] 7 Feb @ 9:36am 
@Super Earthly @Heisenberg Sorry I missed your messages. It is fixed.
Super Earthly 7 Feb @ 9:06am 
@Heisenberg I was having that problem too, I went into Steam\steamapps\workshop\content\1162750\3416597977\V68\assets\init\room and opened the NURSERY_FLAGGERMUS file and changed line 39 from "RACE: HUMAN," to "RACE: RACE: Aly_Flaggermus,". Seems to have fixed the problem for me
Heisenberg 1 Feb @ 3:35am 
Also noticed nurseries don't work at all. Is it intended or?
Gluggy 30 Jan @ 6:27pm 
If they're bats they should have a huge demand for lavatories
Aly  [author] 30 Jan @ 1:53pm 
@Heisenberg Thanks for letting me know. Just pushed a fix, let me know if it persists.
Heisenberg 30 Jan @ 11:37am 
Game crashes when opening raiders tab.

Otherwise, great mod.
Hopeful_Destroyer 29 Jan @ 5:05pm 
oh i didn't know that V68 was the beta thanks for letting me know
Aly  [author] 29 Jan @ 2:45am 
@Hopeful_Destroyer It is only available for the V68 beta. It does not support V67.
@Artay It is fixed, thanks for letting me know. Also added some missing preferences.
Artay 28 Jan @ 11:41pm 
You reversed the temperature resistances. They like warm climate, but their stats give high *cold* resistance and low *warm* resistance.
Hopeful_Destroyer 28 Jan @ 6:43pm 
this looks awesome but it only shows up as unsupported mod when open the mod loader because it can't find the version folder even though it's there. not sure if it's just me or if it's the mod.