RimWorld

RimWorld

[EXS] Rim Exosuit Battalion
14 Comments
nanakud  [author] 17 hours ago 
@Nah(?)
I think I was able to fix it.
Nah(?) 5 Aug @ 9:01am 
I'm having an issue where a pawn (or in my case, luckily, a mechanoid) will get stuck doing repair work at the gantry forever whenever I load this frame/weapon onto a gantry. They just stand there repairing it indefinitely, and go back to it immediately after or are replaced with another pawn if I force them to stop by drafting or something.
HkmMerciless 4 Aug @ 6:41pm 
I thought this was from "I'm the Evil Lord of an Intergalactic Empire!"
nanakud  [author] 2 Aug @ 5:47pm 
@Fireball
Hmm, I don't get that error, and I don't even load that texture in the first place...
I'm not familiar with RimWorld mods, so I'll take a look at the contents of the exosuit addition mod created by another author.
Fireball 2 Aug @ 8:15am 
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Fireball 2 Aug @ 8:15am 
I got a problem i dont get the textures only the error
Failed to find any textures at Things/Exosuit_TSF_F4/EXS_TSF_F4_Male while constructing Multi(initPath=Things/Exosuit_TSF_F4/EXS_TSF_F4_Male, color=RGBA(0.471, 0.706, 0.902, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color)
FemaleApparelVariants.PawnRenderNode_Apparel_GraphicsFor_Patch:TryGetGraphicApparelWithFemaleVariant
nanakud  [author] 1 Aug @ 7:30pm 
@Latex Santa
Thank you for telling me that.
Latex Santa 1 Aug @ 5:09am 
@nanakud
Exosuit Framework has been updated to 1.6 on July 31st.
Kotonoha-Enka 11 Apr @ 4:32am 
おや?戦術機? 素晴らしい作品ありがとう~
ちなみに“某作品に登場する兵器を追加”ね ( ̄m ̄〃)
nanakud  [author] 19 Mar @ 9:16pm 
@Der Freischütz
No problem.
Der Freischütz 19 Mar @ 2:49am 
I'm going to ask for permission to make a Schwarzesmarken submod, if entirely possible.
tide{S}haper industries 7 Mar @ 3:38am 
Would you mind checking your About.xml - you're currently missing the

<steamWorkshopUrl>https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3352894993</steamWorkshopUrl>

for the modDependency.

This not only breaks features in certain mod-managers, it also throws an (harmless, but also unnecessary) error at startup for people. And the ingame log only shows 200 log-messages - so with everyone other mod having those incomplete About.xmls, this is causing people's logs being spammed unnecessarily and it is making troubleshooting actual issues harder than it has to be.
Bakelit 3 Feb @ 8:34am 
I do anything for a F-22
BrutalButtSlap 31 Jan @ 11:36pm 
damn I wasn't expecting to see F4 Phantom