DayZ
MBM_HondaCRF450R
49 Comments
NekoSensei 3 Aug @ 6:17pm 
Hi , client side if we remove a wheel we have a lot :

NULL pointer to instance. Variable 'wheel' during call 'CarWheel.GetRadius'
Class: 'MBM_HondaCRF450_Red'
Entity id:2270884

Function: 'EOnPostSimulate'
Stack trace:
MBM_HondaCRF450/scripts/4_world/entities\vehicles\crf450.c:275 Function EOnPostSimulate
JaviC 15 Jul @ 7:36am 
Great mod. How fast are they? Thanks
Crackpot 14 May @ 11:24pm 
Thank you @mebrad I will ask some questions and try one myself
mebrad  [author] 14 May @ 2:40pm 
@Crackpot
I've not got this report yet or noticed this issue on my test server.
Are users leaving the headlight on? Although there is no headlight, it still consumes battery if left on. The headlight toggle key does toggle on the attachable flashlight. I also put a green indicator near handlebars to show the headlights are on.
Crackpot 14 May @ 11:51am 
Hi mebrad, I am getting reports that this bike is going through batteries very quickly. Would you have a look please
mebrad  [author] 14 May @ 8:49am 
No there is no difference, I had to make them equal because the invisible wheel.. I think I have a script now tho that I can change this and give them different handling, I will be testing it very soon.
BARRY_050 14 May @ 7:18am 
\o/ hello i have a Question. is there a difference of handling with the different type of wheels?
finnz7 25 Mar @ 9:04pm 
@mrtanning this what i need i think i messed up mine
MrTanning 17 Mar @ 9:03pm 
anyone made spawnable types
mebrad  [author] 17 Mar @ 11:37am 
@BLUNT
Yea, likely with the next update.
It is retexturable, you can add some of your own colour options as well.
BLUNT 17 Mar @ 11:34am 
This is a great mod. Any chance you could add ghillie or camo paint schemes?
mebrad  [author] 17 Mar @ 3:03am 
@Old
Next update, I'll remove the spare wheel from the inventory.

@unicornmustdie
No update to class names

@finnz7
By making custom events spawns
finnz7 17 Mar @ 1:23am 
Whats the best way to add this to events so it spawns like a natural car
That Guy 17 Mar @ 12:28am 
is it enough to just update the pbo etc or did you change any of the class names?
Old 16 Mar @ 9:30pm 
After the update, when you create a motorcycle through the admin panel, there is a wheel in the trunk
Nate_LapT 13 Mar @ 10:25pm 
Crash damage isn't working.
could be mod conflict, but I doubt RFF helis are conflicting.
Droppoint 2 Mar @ 3:16pm 
cool. thank you for this amazing mod ! i love it !
mebrad  [author] 2 Mar @ 10:00am 
It has no headlight, or taillight. They are this way from in real life. Player can put a head torch on for night driving.
Droppoint 2 Mar @ 9:42am 
hi . it has no headlight, or it's just on my server like that?
mebrad  [author] 26 Feb @ 5:37pm 
@Dobr
I only have experience with Expansion Trader and it works with that so I am not much help with any other trader. Should be able to aim anywhere on the bike.
Dobr 25 Feb @ 5:26am 
I am using the Trader mod, after purchase, I cannot open the motorcycle with the key to access the inventory. Can you help me solve the problem? Maybe we should aim somewhere?
mebrad  [author] 23 Feb @ 8:41am 
Yes it give a heat buff
That Guy 22 Feb @ 1:46am 
does it give a small heat buff when deiving it? I play with Winter V2 and a bike would be amazing on it but the wind would kill me of hypothermia lol
mebrad  [author] 13 Feb @ 9:26pm 
Dual exhaust was introduced to the CRF in 2013, which is why this bike has dual exhaust, it is a 2013 Honda CRF450R.
Look up picture of a 2013 CRF450R my friend, this is not a Suzuki with Honda decals
SiStErFiStEr 13 Feb @ 9:18pm 
AND THEY ARE ALL HONDAS.......SUZUKI PLASTIC AND SEAT BUT SAYS HONDA. MY GUY...
SiStErFiStEr 13 Feb @ 9:15pm 
AS A DIDRT BIKE FANATIC, ONLY THE CRF SHOULD HAVE DUAL EXHAUSTS.
mebrad  [author] 11 Feb @ 12:36pm 
Thanks man, appreciate it.
I did attempt a wheelie script, I couldn't get it to work. I'm still learning scripting, I'll revisit is again in the future.
THE PIMP 11 Feb @ 11:40am 
Bruhhh this Bike is EPIC you just made my DayZ! Been ripping this beauty round my track..she even drifts man! Boy if only it had.....Dare I say it? A lil wheelie function! hehehe! Thanks for sharing the mod Mebrad you the man!
Djeday 9 Feb @ 1:23am 
прошу вашего розрешения перепаковать в свой пак мод
mebrad  [author] 8 Feb @ 1:49pm 
It shows in my Discord that the link in the mod description is what most people use to join, so it should work..
PAY DAYZ 8 Feb @ 1:38pm 
Hi!Write your discord.Interested in this mod.I follow the link, it says it is not valid.
Aenyeweddien 8 Feb @ 1:17pm 
is it good off-road?
mebrad  [author] 6 Feb @ 2:04pm 
@Iavrik
As mentioned, this is not planned anytime soon
Ivo|R34| 6 Feb @ 8:55am 
good
MadEagle 5 Feb @ 7:39pm 
@lavrik he said already many times he will not
lavrik 5 Feb @ 1:43am 
@mebrad Can you make one mod with all your cars?
PAY DAYZ 4 Feb @ 11:39am 
Привет!Напиши свой дискорд.Интересует данный мод.Перехожу по ссылке,пишет не действителен.
mebrad  [author] 4 Feb @ 4:16am 
@Eggy
You can create a override to change whatever you want
Eggy 3 Feb @ 11:41pm 
@mebrad could you give us the opportunity to change the max speed maybe?
would be awesome. :steamhappy:
Eggy 3 Feb @ 11:18pm 
@ChintzyKills are you spawning them with 4 or 2 wheels? (TraderVehicleParts) i spawn mine with 4 and it works just great.

for example:

<VehicleParts>MBM_HondaCRF450_Red
MBM_CRF450_Radiator
SparkPlug
CarBattery
MBM_HondaCRF450_Wheel_Black
MBM_HondaCRF450_Wheel_Black
MBM_HondaCRF450_Wheel_Black
MBM_HondaCRF450_Wheel_Black
ChintzyKills 3 Feb @ 7:39pm 
This mod is awesome! Thank you!
Would anyone be able to help them stop spawning inside the ground though? I can admin spawn them okay but when I buy them in the trader the wheels are in the ground (even after altering spawn height for trader) Cheers!
RHMC 3 Feb @ 3:39pm 
bom!!!
mebrad  [author] 3 Feb @ 9:43am 
Thanks all.
I tried to get wheelies figured out, just not that great with scripting yet. Will try again in the future,just had to get this published.(if anyone can help with wheelies on throttle multiplier, message me on Discord) Alot of hours in this one. Hope you all enjoy.
Lone 3 Feb @ 7:40am 
Great mod, Been waiting for a good off road motorbike mod and now we finally have one. Bike handles well and is easy enough to control.
Really like how it leans from side to side as well,
Would be more awesome if it did wheelies :-). But its dayz so just having a bike like this to ride is a big milestone.
Keep up the good work.
Eggy 2 Feb @ 10:20pm 
awesome mod my man! tested it with the no vehicle damage mod and the survivor animations mod. added it to the trader (local server) added 4 wheels instead of 2 to the trader spawn config. works like a charm! thank you very much! just what i was been waiting for. :DeltaForce_Good:
kenths 2 Feb @ 9:03pm 
Drove up the stairs to the third floor of a large house. I have not been able to do that with any other vehicle. Summary a very good mod.
Crackpot 2 Feb @ 3:00pm 
Great stuff mebrad I have just added this and had a test around the field. Best bike since Blackouts Scorpion. It could do with a backpack slot maybe but a great mod thank you
mebrad  [author] 2 Feb @ 10:03am 
Thanks.
Bike will lean right and scrape the ground if it is missing the 2 invisible wheels. It needs 4 wheels to operate.
I think steering is pretty good for a bike but I can play around with the values a bit.

Yes, car radiator can attach, this doesn't really bother me.. in a pinch, I have put a car radiator in a ATV In the past, so, looks unrealistic, but technically can be done..
jushdrug 1 Feb @ 10:32pm 
Cool mod, but the bikes lean right and seemingly scrape across the ground without speeding up right, if you don't repair them with admin tools. Tested in singleplayer and local server.

The steering should also be a lot more responsive at higher speeds ( increaseSpeed[], decreaseSpeed[], centeringSpeed[] ). This also helps to mitigate the under-steering problems.

The car radiator can go in the radiator slot for the bikes. Perhaps the custom radiator should not be a separate part.

thank you for the great mod.