Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
mod is ok all is functional - but contain just 4 targets no all showed on steam..
spawned in targets from both mods and they both seem to work as expected.
Я согласен, что в обоих модах есть то, чего нет в другом!
Sorry to have troubled you.
When you say they are missing, they are missing from the map or the spawn list?
Because the classname hasnt changed 🤷♂️
Basically the 5, 10 and 20 meters are only Child classes of a base and the only thing they override is the trigger radius. So in other words it would be pretty easy to just create a new class, inherit from the base, then create a diff radius in script!
Мы очень ограничены в слотах под новые, подключаемые моды.
Сейчас у нас стоит мод с динамическими мишенями от другого автора, но с разрешением на перепаковку, но хотелось бы иметь оба мода.
10/10