Caves of Qud

Caves of Qud

Skill Potpourri!
6 Comments
SomeBoredGamer 9 Feb @ 9:40am 
Thanks, your work is always appreciated.
Tyrir  [author] 7 Feb @ 8:02pm 
@SomeBoredGamer
Discerning Aim now benefits throwing weapons too.
SomeBoredGamer 7 Feb @ 8:40am 
Nah, I was just curious since thrown weapons could also be considered projectiles. Now don't get me wrong, if you're already thinking of adding thrown weapons to this skill I for one won't be complaining.
Tyrir  [author] 7 Feb @ 8:29am 
@SomeBoredGamer
It only applies to missile weapons (blueprints that have the " MissileWeapon " part), not thrown. Do you need it to work with thrown?
SomeBoredGamer 7 Feb @ 8:10am 
Does this also apply to thrown weapons? Since missile and thrown weapons use different formulas when calculating accuracy.
thread 6 Feb @ 11:06pm 
I see tyrir, I favorite