Stellaris

Stellaris

LEGACY - Cyberization Vanilla Fix [3.14]
27 Comments
FirePrince  [author] 6 Jul @ 6:10am 
Thanks for this, I analyzed it, the cause is completely different. Here is the new v4.0 fix:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3518290482
Person012345 3 Jul @ 7:06am 
Hello. You were asking for a bug report/save file for this issue happening in v4. I am not sure if you will see it in the thread we were in so I will leave a link here as well.

https://forum.paradoxplaza.com/forum/threads/stellaris-phoenix-v4-0-21-bb43-cyberization-still-converting-main-species-into-random-pop.1817036/
pierre 23 Jun @ 9:14pm 
yea this is a issue hapenning there mate i wish i cood give out a bug report but i do not know how to give out a bug report so this can be fixed very annoying
GBL20K 22 Jun @ 5:15am 
will this be updated to 4.0?
FirePrince  [author] 22 Jun @ 3:53am 
If someone has a new bug-report with a new save-game, that would be great. I've just an idea what is going wrong and I could upload a new 4.0 version without test.
Bays 21 Jun @ 10:38am 
bug 100% isnt fixed just got it on 4.0
The Todd 9 Jun @ 12:51pm 
Unfortunately the bug is still there. I'm playing the 4.0 version without any mod (vanilla)
Arrax 20 May @ 4:52am 
Cyborg Zombies wont appear if you use the Mechromany AP and purge all the organic pops
rory.c.b 13 May @ 11:31am 
This bug isn't fixed. It's just happened to me on my game and I'm playing on the newest version, no mods. Complete waste of time as I now can't stop it from happening. Over 250 in-game years wasted.
FirePrince  [author] 7 May @ 3:14am 
No, it has been fixed (and is neither compatible)!
Irrer on Tour 6 May @ 6:33am 
is the mod still needed in the new game version?:P
FirePrince  [author] 22 Apr @ 4:59pm 
@CordialVillain: could you somehow give me your savegame and your mod list (preferably as json)? Evolved has no conflict.
CordialVillain 18 Apr @ 4:23am 
Okay, after some digging in files, I *think* Stellaris: Evolved is the cause of the glitch for me.
My reasoning is that in the the events file in Evolved- there is what seems to be a huge amount of events related to ascensions, including cybernetics. All that said however, I really have no clue, and my capability to tinker with it is non-existent. Another one for the incompat' list?
CordialVillain 17 Apr @ 11:58pm 
How long has this bug been occurring? I'm hoping PI fixes it, since this patch isn't working for me. I'd give the save file, but I use just north of 50 mods.
sirjackthereaper 8 Mar @ 4:15am 
Turns out the mod had an auto fix for my issue, the game just took a while to show it because it slowed down a bit. Psionics is still apparently hardcoded into the game for species changes too, but thank you for being responsive.
FirePrince  [author] 6 Mar @ 10:08am 
@sirjackthereaper: I've an idea. Do you have an official bug report?
sirjackthereaper 6 Mar @ 2:57am 
Do you happen to have a fix for the psionic species portrait bug? It happens still with a few of the mods I use, and i'm not exactly sure how it occurs?
FirePrince  [author] 4 Mar @ 3:47pm 
As a side effect, at reviewing the code, I noticed another logical gap, which should fix some situation stuck bugs like this one:
https://forum.paradoxplaza.com/forum/threads/stellaris-clone-army-not-assimilating-into-cyborgs.1714550/#post-30207130
PoisonQueen 18 Feb @ 1:14pm 
Found my problem was in "Government & Ethics" where I received some "Ethics Points" (don't know how) which cleared my "Authority" choice (no warning there was a problem). Chose my "Authority" problems solved.
PoisonQueen 17 Feb @ 6:25am 
I am tempted to send you my saved game as you offered. But it would also require my word document of the over 300 mods and patches I use. Suffice to say your mod now blows up starting a new game or saved game for me. I will disable it until a later date.
ConsterCoaster 15 Feb @ 4:46pm 
I thought it was a bug with one of my mods when I saw all my fox people turn into humans after becoming cyborgs! thanks for this mod!
Now this is a big boy mod
ssz 12 Feb @ 2:38pm 
Never had it happen to me, but its funny that it even happens. Paradox magic back at it again
FirePrince  [author] 12 Feb @ 9:17am 
@EJR: it happens if another empire already did the same before., more details you can read in the official report.
EJR 12 Feb @ 8:36am 
I am actually curious, what is the actual flag that causes this bug? I never once had it happen in any of my playthroughs when undergoing Cyberization, whether it be me or an AI
Teiya, the Blue Dragon 10 Feb @ 12:07pm 
Doing god's work.
FirePrince  [author] 9 Feb @ 9:04pm 
Update: Now with active reverse fix (for save games).