Barotrauma

Barotrauma

Yak, Tier 3 Transport
21 Comments
[Oral-B]Dan the Chef  [author] 6 Jul @ 12:36am 
Thank you! I'm glad you like it! Always love to see more feedback if you have it!
Zike002 5 Jul @ 7:16pm 
I just wanted to comment to say that I liked the Mule a lot and have started using the Yak. Possibly the most consistent/well performing subs on the workshop! Thanks for updating it for the deconstructor!
[Oral-B]Dan the Chef  [author] 3 Jul @ 11:10pm 
I can't really figure out why they like standing on the bottom but from the testing I did, it looks like they can at least access the deconstructor, so that's a win I guess! I'll keep playing around with it but it works for now!
[Oral-B]Dan the Chef  [author] 3 Jul @ 10:29pm 
Huh that’s weird, maybe the waypoints are being a bit strange? I’ll see what I can do!
Plastic 3 Jul @ 9:41pm 
I love the ship, though I am having an issue with bots not being able to reach the deconstructor. They just kind of run around on the bottom of that section of the ship. Loved the Mule and looking forward to playing with the Yak!
[Oral-B]Dan the Chef  [author] 11 May @ 12:08pm 
Hey I appreciate the complaints! Good luck with the mission!
Beanslinger 6 May @ 6:28am 
awesome man, well now im out of stuff to complain about! Im gonna see how the coalition likes it when I transport enough c-4 to blow up jupiter
[Oral-B]Dan the Chef  [author] 5 May @ 6:26pm 
Alright, I updated it, it looks like I just forgot to fix the waypoints for the airlock!
[Oral-B]Dan the Chef  [author] 5 May @ 12:03pm 
Thank you for the kind words! I wanna say I did the crew quarters like that just for some variety, but I'll definitely look into the airlocks! Thanks for playing with the sub!
Beanslinger 3 May @ 5:51pm 
This is my favorite sub I've seen so far. The only issues I noticed were bots not being able to open the airlock door and the fact that the crew quarters doesnt really have a drain. I cant complain though, its fixable during a run if you just throw a water detector in there to open the door when it gets flooded. Makeshift solution works like a charm. I think its befitting of a sub like this
Zappy 22 Mar @ 1:38pm 
The Logs of the Yak-Class Mule, Transport Vessel HSC-LTD 377

Europa, 3rd Quarter of the 27th Cycle

The Mule was never meant to be a warship, but in the abyssal trenches of Europa, war is not a matter of choice. With its reinforced hull and cargo bays packed with vital supplies, it was designed to be a lifeline between outposts. Yet, in these dark depths, lifelines often become battlegrounds.

Captain Winters ran a tight ship. A veteran of many crossings, he knew the perils that lurked in the ice-cracked waters: mindless crawlers, the crushing embrace of the abyss, and worse—things with too many limbs and too much intelligence. That was why he insisted on keeping the Mule's guns manned at all times. Joe and Glenn, the security officers, never let their fingers stray too far from the triggers of the chainguns, knowing that a moment's hesitation could mean the difference between survival and the void.
Zappy 22 Mar @ 1:37pm 
The Crew of the Mule

Zappy and Dan, the electrical engineers, were the ones who kept the heart of the Mule beating. The reactor was a fickle thing, powerful but needy. They coaxed it with precise hands and keen minds, ensuring the ship never found itself dead in the water. The batteries offered a buffer, but it was a flimsy one at best. The engineers knew that if the power failed, the ship would become nothing more than a steel coffin drifting in the cold black.

Spartan, the ship's medic, had seen more than his fair share of horrors. He didn't ask questions when a crew member limped into the medbay, his suit torn open by something unspeakable. He just worked. Bandages, morphine, and the whir of the medical fabricator were his weapons in a war that never ended. If someone lost a limb, Spartan made sure they got back on their feet—Europa didn't wait for the weak.
Zappy 22 Mar @ 1:37pm 
Life on Board

Though the ship had bunks and a bar, there was little time for rest. Every journey was a battle against the elements, against the creatures that lurked in the dark, and against the slow creeping madness that came from months spent beneath the ice. There were moments of levity—shared drinks, bad jokes echoing through the steel corridors—but they never lasted long.

The Mule was not the fastest ship, nor the most powerful. But it endured. It pushed through crushing depths and unrelenting storms. It carried its crew through fire and blood, through ruined wrecks and abandoned stations where echoes of past failures whispered in the dark.
Zappy 22 Mar @ 1:37pm 
Survival in the Deep

Every lever, every switch had a purpose. The searchlight, when misused, could draw predators from the abyss. The drainage systems, if left unchecked, could turn the vessel into a sinking tomb. The chainguns and coilguns, if unmanned, left them defenseless against the horrors lurking just beyond the dim glow of the floodlights.

Captain Winters had one rule above all else: "Stay moving. Stay ready. And never—never—underestimate the dark."

The Mule still sails the depths of Europa. Carrying cargo. Fighting off horrors. And most importantly—surviving. For now.
[Oral-B]Dan the Chef  [author] 22 Mar @ 1:35pm 
Yup! It’s hard going!
Joe 24 Feb @ 5:13pm 
Been working as a Security Officer on the Yak for a couple years now, she aint a pretty sub, but she will get the job done. Engine is adequate, getting from the beds to the bathroom may be hazardous if the lights are dimmed, I sleep in the armoury on a cot to avoid this and be close to the turrets. The crew seems normal, but those hooded passengers last transit were weary on the eyes, I think they may have been infected with something.

Only question is why does the captains quarters have the smell of mud raptors and rotting corpses, I think the captains hiding something...[End of personal log]
[Oral-B]Dan the Chef  [author] 22 Feb @ 1:48am 
That's a good point! I'll have to look into it!
0sphalD 21 Feb @ 9:16pm 
pretty nice design, but i think it will be difficult to move through the sub due to those two chokepounts, especially when you need to refill ammo boxes or fuel rods. consider adding a simple item transfer system, it will significantly improve gampeplay experience. but still, pretty good sub!
[Oral-B]Dan the Chef  [author] 17 Feb @ 12:51pm 
Okay, I fixed the link! Thanks for telling me!

And thank you! It wasn’t exactly an original idea but I think they look nice
MIRROR 17 Feb @ 10:43am 
i love those ballasts
RustedRegime 17 Feb @ 1:43am 
Clicking on "Adamant Heavy Transport" in the description takes you to "docking airlock with flooding".