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No problem, I'm grateful for the mod and the update, do it on your own pace, my friend :)
I’m coming back on monday and hopefully it’ll be a simple fix so you don’t have to wait for much longer
All right then, thanks for the reply anyway, I'll wait for our benevolent creator :)
The best I can do modwise is knowning how to edit the Defs, which are just xml files, can be opened in notepad or notepad++ :P
We'll just have to wait for Daddy to grace us with his benevolence.
I sadly don’t have access to my computer here, but I’ll work on it as soon as I can when I get back.
Thank you very much for your mod, kind Sir, I await the update, as the "incapable of violence" pawn that can't carry an eltex staff while being a psycaster is pissing me off.
@Xeonzs Since you seem to be very knowleadgeable about this, could you maybe make a temp mod for this update? That would really brighten my vacation, as next week it's already over :P
I read your comment that you're on vacation, I just wanted to provide information on what's broken.
Error in static constructor of justEquipIt.NonViolentEquipPatcher: System.TypeInitializationException: The type initializer for 'justEquipIt.NonViolentEquipPatcher' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> justEquipIt.Patch_FloatMenuMakerMap_AddHumanlikeOrders::Transpiler(System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction> instructions)
[Ref 9F468612] Duplicate stacktrace, see ref for original
--- End of inner exception stack trace ---
As a fellow Deep Rock Galactic player i apologize for the interruption, he had one too many Mactera Brews and ran out the drop pod before we could catch him
@Rags More Than Capable adds a new function outside of this mods controls that implements the penalty system, so the two mods wouldn't work together. I'd have to specifically disable that function of MTC which might be possible with patches, but I'm not too sure. I might look into it if I have the time.
Do you know a way to make them compatible?