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I baited them with scourge runners.
Things is their army did not follow
it increases battle ai flanking priority
Category
Sub-category
Battle
AI
Platform
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Game version
PC
Steam
[6.0.5 - 32562]
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Why do you report frolof1#1662?
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frolof1#1662
frolof1#1662
Promising Noble
frolof1#1662
Promising Noble
4 500g2g pts
3 months agoMar 9, 2025, 8:22:16 PM
PC
Steam
[6.0.5 - 32562]
Updated information.
Added a save file with presented issue. Simply play and try it out.
I don't see any download button.
In column "Downloadable"
Here it pretty much describes the issue and you can test it yourself if you're curious.
But essentially, if the AI has artillery it will spend too much time to bombard the walls. Which in a sense it should, but also it wastes time for them since they do not move or attempt to engage. If they have reinforcements the AI awaits for them to arrive and wants to reform. wasting yet more time.
My solution, I don't know if it's the best, it's the one I found, it took me a few hours.
The videos are only for guidance, do your own tests, if you are interested leave it installed and if you are not convinced then delete it.
would the bloodletters still wait for their army to approach and get shot to death while waiting on your army's frontline?
or what would happen if you had ranged units?
and what would happen if the bloodletters would not fly?
would they still wait on the ground while waiting for their army to approach your army or what?
looks like a really good mod to me but those demonstration videos are a bit confusing, atleast for me.
While it doesn’t completely eliminate suicidal charges, the frequency is much lower compared to the vanilla version.
The enemy now puts real pressure on both flanks with a variety of unit types, making battles feel much more dynamic.
In vanilla, infantry would always rush the center and cavalry would charge to their deaths, but with this mod, I’ve rediscovered the fun of manual battles. Thank you!
I also checked just in case any category was not included in the list, but it seems they are. Maybe you have a mod that modifies this. I can't think of many other possibilities.
@Tenshin51
Ai seems coordinate their cavalry and infantry better seeing more infantry supporting their cavalry in flanking.
Making their flanking attack more devastating.
kinda how when in a group with artillery units will move at pace with it
@Lord_Trump