Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

[DEI UNOFFICIAL™] Integrate Client States/ Vassals
63 Comments
Ryan77r 1 Jul @ 8:40am 
do i need any other mods for this to work cause it doesn't work for me
Dr.Rabies 19 Jun @ 3:55pm 
Add another mod that offers buying lands from other factions and you will be the big boss of diplomacy moding in TWR2!! :brotherfist:
SES Adamant Keeper 14 Jun @ 3:12pm 
Very neat concept, personally I've always felt vassals would be more interesting to manage if the tie between them and your faction could be tightened and they didn't end up rebelling anyway sooner or later

I would say it's just a bit of a shame that integrating the vassaled factions kills off their entire ruling family in the process, as it makes it feel less like an integration and more like a forceful takeover. I wonder how feasible it'd be to transfer the vanished faction's dynasty into the overlord's faction, as a political party, but considering how weird confederation mechanics seem to be in Rome 2 I'm assuming it's hardcoded that way :(

Still, thanks for that mod, pretty fun mechanic to play with!
NoNameNo1O1  [author] 30 May @ 10:13pm 
Mod Updated: Now compatible with all campaigns
Added additional check condition in hopes that it fixes any random issues caused by rome2 bugging out or smth
NoNameNo1O1  [author] 30 May @ 9:33pm 
For those being able to annex non vassal regions or other issues, you are having load order issues or some conflicting mod. I have rechecked all the edge cases scenarios and it seemed to be working fine for me. Still I have created a discussion for bug reports where you can exaplain your scenario and perhaps i might have missed something so pls do report.

@Ike610 Grand campaign for now, will add others later
emikorn 30 May @ 2:09am 
@storecat Yes, it's the same for me.
Ike610 29 May @ 8:06am 
DOES IT WORKS WITH MITHRIDATIC WAR CAMPAIGN?
storecat 20 May @ 8:31pm 
mod is good but the weird thing is that I can annex enemy regions and other neutral factions' regions if I wanted to
Timmy 17 May @ 5:56am 
Needs to be integrated in the base mod file next update.
Xenox 13 May @ 2:59pm 
now i need a mod to give away a settlement for when i want the ai to protect a certain area
JesusChristIsLord 10 May @ 5:05pm 
How is this not DEI offical?
Soulless 5 May @ 9:50am 
Why was i able to do this earlier in my campaign with no issue and now all it says to me is "Foreign lands." I can even goo back to a previous save and annex territory but later on i cant.
Xela 5 May @ 9:36am 
Okay, so I think there's something wrong with the mod. I can annex an enemy's settlement.
Sōr Lucasto 1 May @ 1:02pm 
This is the submod I've been waiting for. Cheers, mate!
Kayvaan Shrike 30 Apr @ 3:55pm 
Well, i figured out the change capital function, never knew it existed....but when i go to Susa and click that button, nothing happens. Is there another mod that is needed for this one to work?
Kayvaan Shrike 30 Apr @ 3:49pm 
I am actually doing what is shown in the images, using the Seleucid's to take Susa on turn 1 but I dont get the text shown on the third image.
Kayvaan Shrike 30 Apr @ 3:47pm 
I dont think it works period. I dont see any button or icon to click to make the province switch. I have no clue where this button is to change capitals so I am unable to use this mod......
ZumBang 28 Apr @ 9:02am 
Not working on alexander!!!

ps: i would love a mod that i can liberate a settlement that i'm already occupying!!
fiuzaa22 19 Apr @ 11:34am 
Thanks
KÆVo 4 Apr @ 10:21am 
my satrapy has just one village in a region, but i can annex the whole region and no need to fight...
CENTURION 2 Apr @ 9:04am 
Hi mate, would it be possible to be able to release a region to its original faction so for example if Carthage was destroyed you could click a button in Carthage and Carthage would be back as a faction in your game, just like Paradox games I just think it would be better to release them as a vassal rather than trying to stoke a rebellion to have the same result. Idk if this can be done but thanks for the great mod anyway I wanted this for years :Birds: :steamhappy:
BoeJiden 29 Mar @ 7:46pm 
is it possible to also add diplomatic mallus against ur vassal for this? adds a bit of dilemma in the choice
Khalos il Corvo 29 Mar @ 6:59am 
Thank you for this great mod! I wish to get it implemented in future DEI updates.

Anyway, is there a chance to have a mod doing the opposite? I mean releasing client states/satrapies in owned settlements?
ABoldOne 27 Mar @ 7:13am 
hi can you please remove the require call for the lua_scritps.xy_script_logger if you dont use it? otherwise it will brake scripting.lua
NoNameNo1O1  [author] 26 Mar @ 10:58pm 
@eboss they get disbanded
@ibaiguedes that file is 2 years old, not sure if it still works with current version of DEI
@Dick Steele No button is added, change capital button is used. Check the screenshots provided on the page preview
@Alex250 Making this work with vanilla wont be easy so i probably won't
Alex250 25 Mar @ 11:20am 
Amazing mod!! I wondering if you can make a version for vanilla or Para Bellum(PB). Thanks!!
Dick Steele 23 Mar @ 7:43am 
No button appears, I have the mod loaded first
ibaiguedes1999 18 Mar @ 12:04pm 
Con el mod Historical Grand campaign no es compatible...o al menos no me deja integrar a nadie https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2815633248
Eboss 16 Mar @ 8:43am 
What happens to my client state's armies if I annex their only province?
RaZoR 14 Mar @ 11:40am 
It works, nice mod
RaZoR 11 Mar @ 5:17pm 
can i enable this mod mid game or will it break the save game?
NoNameNo1O1  [author] 4 Mar @ 12:58pm 
they have to be your vassal to do so
Poo 3 Mar @ 11:17am 
So basically, you can annex any settlement in the game
The Hunter 25 Feb @ 10:34pm 
si es compatible con el mod new world ???
THE RIDE NEVER ENDS 25 Feb @ 8:02pm 
I lose trust when i annex is that normal?
NoNameNo1O1  [author] 25 Feb @ 11:18am 
can you link which mod are you taking about @The Hunter
The Hunter 24 Feb @ 10:08am 
una consulta es compatible con cualquier mod ?
Jehovatan 24 Feb @ 8:26am 
This mod completes the game!
Shougun 23 Feb @ 1:41pm 
Thank you for the mod!

What Rome II could also need is a mod which enables region trading on the diplomatic window. I know there is the timber region trading mod - but there you need an agent to buy regions.
woodyscrane 22 Feb @ 7:20pm 
░░░░░░░░░░░░░░░─╤▌██ | BOB IS BUILDING AN ARMY AGAINST PAID
░░░░░░░░─╤▂▃▃▄▄▄███████▄▃ MODS. COPY AND PASTE HIM ALL OVER THE
▂█▃▃▅▅███████████████████▅▅▅▃▂ WORKSHOP!
◥███████████████████████████████◤░░░░░░░░░░░░░░░
FELDRIC 21 Feb @ 2:50am 
THANKS... now a mod to convert client states to satrapies please.
M.R GREEN 20 Feb @ 1:44pm 
thanks very nice mod
Kaiser_Powers 20 Feb @ 1:36am 
Good mod! But can you make a patch for use with the Trade Regions Mod ?
sc5879 19 Feb @ 4:16am 
Great mod, :steamthumbsup:thank you.
NothingFancy 18 Feb @ 6:43pm 
@replay64

You can do it with normal diplomatic options in WH3 if not there is a trade settlement and unlock all diplomatic options mod that might do what u need
Replay64 18 Feb @ 1:29pm 
is there a mod like this for total war warhammer 3? i`ve searched but found nothing.
gbs.s230030 18 Feb @ 7:22am 
THANK YOU!!!!
CENTURION 18 Feb @ 6:32am 
absolute legend for this mate ive been waiting years for a mod like this for the same reason you explain in the description :Birds::steamhappy:
Augustus II 17 Feb @ 3:37pm 
Love this dude
THE RIDE NEVER ENDS 17 Feb @ 12:08pm 
yea usually i would agree but that damn mod limit of 35 really get used quickly, pretty sure the movie files count as the amount of mods too but don't show in the launcher