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Also to @La Cem Yılmış La, Can you explain how this mod is not working at the moment? I even can't open my PZ since 42.7 - 42.8, however I can do some patch with my codes.
let me example a case, when your game crashed and lost data of item location within last 8 in-game hours, however you set this mod saves your data every an hour, then you will lost the data only an hour amount.
and you understood right, restarting game will do same thing as this mod.
The point is, this mod didn't made for preventing game crash as I wrote in description. To prevent crash, first you have to upgrade your system, and also have to maintain your resources until game become stable.
Again, this mod doesn't do anything.
For everyone who has old video cards like my GT 610, put everything on minimum, resolution, Windows 8 comp, mods like better fps, texture optimization, set the fps limit to 30... Delay the crash time as much as possible and calculate the average time when this happens, after about 5 hours in game? 10? One day? Exit the game at some point to reset the VRAM, and at the same time make a Backup!
Someone should create a mod that cleans up this accumulated VRAM that integrated cards and old video cards can't support/delete, a dream, but who knows.
16 ram
i5-2400
GT 610 Nvidia
I've never had issue with zombie corpses so guess you mean player's corpses?
it will be saved. (guessing because never tested)just make sure you hit "manual save key" after you died.
You made me laugh my ass off with your response. I'll give it another rip!
All I can say is: When you quick saved then all files will be saved immediately.
I don't(can't) guarantee anything about after action. like, if force closing your laptop can cause any corruption, then some of files can be destroyed.
(I also just use Alt+F4 all the time but I had no issue but still, this does not guarantee anything. at your own risk.)
Thanks for report. for me, I haven't tried fishing yet so i didn't know that :o
I will see if I can check if player is now fishing before save :)
Excuse me, is it possible to add an option so that it does not auto-save when fishing? because it blocks all the fishing action when you auto-save
Especially the blue-bold "note" section above. by the way, it's all okay since you are not only one who doesn't know how to read the text.
Your character would be okay if you just read "last" comment in comment section, however you did nothing, how dumb and this is how you died...
%username%/Zomboid/Saves
It's for windows OS btw, idk about mac or Linux.
This mod only saves data, and that's all what this mod does. also this mod does not save player data since PZ already saves player data on a second.
>> you cant save your game, die, leave, rejoin, and be alive again, right?
in short: you can save your game and that's all. No "die, leave, rejoin and be alive again."
This will be detrimental to my strategy of demolishing boxes in warehouses.
Sorry and unfortunately, there's no plan right now.(especially mod option problem.) but if you(or other) want to make B41 only version of this mod, you can upload it.
Thank you for sharing your opinion, Since I have no knowledge of tech things(RAM, VRAM, etc..) it was hard to recognize the reason myself alone.
Honestly, there should be nothing I can do even I figured out the reason, However, I'm curious person. and It was really curios why people experienced less CTD with my mod. :)
By the way, this is completely out of topic, but is there anyway to contact you about Gunfighter? I mean, I've tweaked your code so much when I'm on B41, so if i share my code later, could be helped? like, my gunfighter didn't have to press key manually to change magazine type.
Sorry if I was rude, but it was something like... "I just saw a superstar" to me
You are the 4th people who feedback exactly same thing. So now I'm 40% sure most of CTD caused by ram, and saving in mid game probably clear ram memory, which means can reduce CTD. Very thank you for detail feedback.
There is Definitely something wrong with memory handling when you have a huge pile of corpses... Inventory menu just chokes. If that's not a memory handling issue I don't know what is.
Maybe placebo or different playstyle in new save.
That means i cant go back before i died ? :)
Jokes aside, great mod.
ContextMenu_ForceSave_Skipped = "Kaydetme atlandı, sebep:%1 [x%2]",
ContextMenu_ForceSave_Reason_Sleep = "Uyuyor",
ContextMenu_ForceSave_Reason_Drive = "Araba Sürüyor",
ContextMenu_ForceSave_Reason_SleepOrPeace = "Uyuyor veya Huzurlu",
ContextMenu_ForceSave_Reason_ZedClose = "Zombiler çok yakın! (%1)",
}
Hello my friend, I just saw it, I will check it and inform you about the necessary information.
Greetings.
by the way after testing I figured out few lines are missing from ContextMenu_EN, if you can share missing line then I will add that in this update or next update.
Thank you very much for your interest, it will make Turkish users very happy.