Door Kickers 2

Door Kickers 2

panGUI
19 Comments
panguino  [author] 27 May @ 7:22am 
@Reithan

In that case, you can edit the mod files and get rid of the altered texture, or textures, that you don't want.
Reithan 26 May @ 11:07am 
@panguino Actually the one I noticed at first glance was the toned down overlays. For me, red is already 'dim' so any red overlay that's been dimmed further is very hard to see.
panguino  [author] 26 May @ 5:58am 
@Reithan

I assume you're talking about path/troop colors. For the time being, you can try using Vivid Paths mod on top of this one and see if it's any better.

If not, maybe you could provide me assistance in creating a color palette that works for you :)
panguino  [author] 26 May @ 5:35am 
@Augy

In case you still haven't figured it out, it's the texture outside the mission/map bounds. Squares represent certain dimensions (as presented in the pictures) so you can estimate the distance of engagements while gearing up your squad.
Reithan 25 May @ 1:16pm 
I really like a lot of the changes in theory - but being colorblind, a lot of them just make certain things much harder to see. If you could do a pass on color selections to make it more universal, that would be awesome (or add more color-selection options)
Augy 26 Apr @ 1:07am 
Where i can see the range reference grid?
panguino  [author] 16 Mar @ 6:42am 
@Hamonate1

Oh, that's nice. I've looked into the issue but couldn't figure it out, so this is an accidental fix, lol. But glad it works, have fun :).
Hamonate1 16 Mar @ 6:36am 
@panguino

Tried the mod again after your latest update. Looking to be working without issue now:steamthumbsup:
Hamonate1 28 Feb @ 11:32am 
@panguino

Gave it a shot today. Removed my mods 1 by one to see if it would change. No luck. Even when it was the only active one, the result was the same. Unfortunate, but hardly the end of the world. I'll just have to live with the vanilla HUD
Hamonate1 28 Feb @ 5:51am 
@panguino

I haven’t tried with just this mod, but I did notice it would only go blue once I activated it.

I have a few mods active, that being Ares, the camo selector, MARSOC, WP NVGs, extra CIA units and Realistic sounds. Realistic sounds or WP NVGs might be the culprits as I don't see how the others would affect the GUI, but who knows.

I'll do some testing and see what happens.
panguino  [author] 28 Feb @ 5:34am 
@Hamonate1

Are you sure it's caused by this mod? Have you tried to play with this mod only? It could be a mod incompatibility. There's nothing I can think of that could cause the game crash on different OS.
Hamonate1 26 Feb @ 6:15am 
Doesn't seem like the mod works for Macs unfortunately. Anytime I activate it, the mods symbol goes blue and the game crashes when I attempt to start a mission.
Lysimachus 23 Feb @ 3:55am 
godsend, thankyou!!
ϺEƳEƦ 22 Feb @ 9:12pm 
Thank you for the update!!!!
Ye_Hu 19 Feb @ 3:40pm 
THANK YOU
bucket 19 Feb @ 1:35pm 
lets gooooooooo
Rake5000 19 Feb @ 5:17am 
Thanks a lot, I was hoping you'd update this! 🫶
AnthonyDNB 18 Feb @ 2:01pm 
🫡
Fluffy 18 Feb @ 12:50pm 
God Bless