Timberborn

Timberborn

Water Extention PowerEdition
32 Comments
Praetorian_INTP 29 Jun @ 11:20am 
Well.. 4/9th of a [folktail] waterwheel (if placed in a one wide canal) is a lot of power; for not too much cost.
In my planing it requires a lot of extra resources for impermeable floors and platforms, but makes for very neat, hidden designs.
Generally, the size factor is huge.
Having 4/9th of the power in just one block of work, rather than 2*3*4, is a nights and days difference (almost OP).
Another potential usage would be underground pipes, if they are not open all the time.
Some people have power lines in them, anyay, and if you were to replace part of those with turbines, and only make purposeful usage of those pipes, they could refill your batteries in no time, when channeling water from one reservoire to the other.
KnatteAnka  [author] 29 Jun @ 11:13am 
nope have not played with them alot so not totaly sure but if placed in all channels it gives alot of power :P
Praetorian_INTP 29 Jun @ 6:01am 
[concept]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511715519
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511715636
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511715745
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511716001
Considering, that a waterwheel (folktails) only gives about 67.5 hp/cms,
THIS gives me, theoretically, an insane output (yet at a higher cost... YET neatly hidden away inside my dam), any turbine being worth 4/9th of a waterwheel.
Having managed to work 5 waterfall edges into this design, that's 2.2*5=11 cms (or rather (20/9)*11=11.11111 ?) ,
for (9*11*30=) 2970 hp (or 3000 hp, in the other case?) on the bottom layer,
and 8/9th of that for any additional layer.
What I don't know quite yet, is how the outer turbines will behave;
wether they'll have 100% efficiency or less, since they aren't completely boxed into a straight canal.
This still remains to be build in my [first] playthrough...

Any suggestions?
Praetorian_INTP 20 Jun @ 9:37am 
This mod is a heaven sent.
Thank you so, so much!
...
Actually was looking solely for some "sealed vertical powershafts" or whatever (and could not find it, even started a discussion), until someone pointed me to this mod.
Much appreciated!
...
+ That turbine is giving me ideas ^^
KnatteAnka  [author] 13 Jun @ 10:05am 
It supports 5 factions
Folktails
Ironteeth
Greedybuilders
Emberpelts
Greedyembers
naoufel_gamer 13 Jun @ 8:20am 
so is it for folktais or iron teeth
Nemo 11 Jun @ 1:43am 
I strongly agree with Bruce the Loon, the effort you mod authors put into not only making but maintaining these mods and sharing them free of charge is truly appreciated. I wish I had the disposable income to throw some your way.
Bruce the Loon 27 May @ 1:38pm 
I can confirm the latest release is working on the latest experimental build. You and all mod developers are greatly appreciated, many many thank yous.
KnatteAnka  [author] 26 May @ 10:33pm 
Ya new version will be released in a few days for now use stable branch
Bruce the Loon 26 May @ 12:52pm 
Something in the latest experimental build is breaking this mod. Game launches fine, but when loading an existing game or creating a new game the following exception is triggered. Can provide the full error file if you need.

NullReferenceException: Object reference not set to an instance of an object in TimberApi.Tools.ToolSystem.ToolService.Load ()
Vas 25 May @ 3:49pm 
Wouldn't each water power system such as those power poles in the water, reduce the flow of water, so having each one in a row like you have those 3 there, would actually decrease in efficiency being so close? Not to mention, they should be offset to start where the last one ends so that the flow could continue and strengthen rather than skip past after the first one. :P
sank 21 Mar @ 8:17pm 
sigh, still in u6, but thx for clarifying
AssAssIn 21 Mar @ 7:43am 
ahh. yes, i am on u6, from you comment about how much water they could have over them, i thought it was u6 as well. ty for the clarification.
KnatteAnka  [author] 20 Mar @ 11:59pm 
AssAssin are you on update 6? if so its included in water extention! this is only U7
AssAssIn 20 Mar @ 1:55pm 
same as ^^sank^^ subscribed but cant find it ingame? its not showing up in the mods list. validated and resubbed already... broken?
sank 14 Mar @ 8:16pm 
subscribed but cant find it ingame? which tab they under?
KnatteAnka  [author] 3 Mar @ 11:28am 
not 100% sure how far under water they can be in u7(it broke and use part from tubestation) but in U6 they can have water 1.99 above them meaning around 2 high
Zek-zeon 2 Mar @ 8:50pm 
I agree with Acovss_C, and wanna take it a step further.
Like blocking an area letting it flood with water, and have basically tubes for the water to flow out of with these things in them... why do we not do this IRL?
Acovss_C 2 Mar @ 6:20pm 
quick question, can the turbine work under water or will it get flooded? thank you
KnatteAnka  [author] 2 Mar @ 12:11pm 
我叫陳桂林 我有名有姓 they may be expensive but late game you can place alot in cannals so thats why i have them more expensive
iDontlikeTheworld 2 Mar @ 1:26am 
Turbine is a bit expensive; it would be great if it could use gears like the smallest flywheel in the flywheel mod.
Petrusprogamer 28 Feb @ 7:55am 
textures fit in pretty good
Math 27 Feb @ 2:36pm 
nice
KnatteAnka  [author] 26 Feb @ 10:34am 
Mod is now updated and fixed remember to verify gamefiles if it still crashes and check if other mods can be the culpit.
Jesscatty 26 Feb @ 5:44am 
Looking forward to update mod
Catsrule 25 Feb @ 3:29pm 
When do you think you will be able to fix it?
KnatteAnka  [author] 25 Feb @ 10:19am 
ya it broke as the descrition say its broken and need to be updated
ツ Asku Meow 25 Feb @ 6:20am 
Played yesterday with this mod. Today was the update and my game keeps crashing, when I load the save without your mod. Any ideas?
BCslave1 21 Feb @ 8:36pm 
@KnatteAnka this problem only Emberpelts not work. This Water Extention PE or Knattematerials.
KnatteAnka  [author] 21 Feb @ 8:28am 
No its included there in water extention
ZThengao 21 Feb @ 6:27am 
Hello, does this mod support [U6]?
QueenPixxa 21 Feb @ 5:44am 
Pure gold, thank you very much.