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In my planing it requires a lot of extra resources for impermeable floors and platforms, but makes for very neat, hidden designs.
Generally, the size factor is huge.
Having 4/9th of the power in just one block of work, rather than 2*3*4, is a nights and days difference (almost OP).
Another potential usage would be underground pipes, if they are not open all the time.
Some people have power lines in them, anyay, and if you were to replace part of those with turbines, and only make purposeful usage of those pipes, they could refill your batteries in no time, when channeling water from one reservoire to the other.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511715519
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511715636
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511715745
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3511716001
Considering, that a waterwheel (folktails) only gives about 67.5 hp/cms,
THIS gives me, theoretically, an insane output (yet at a higher cost... YET neatly hidden away inside my dam), any turbine being worth 4/9th of a waterwheel.
Having managed to work 5 waterfall edges into this design, that's 2.2*5=11 cms (or rather (20/9)*11=11.11111 ?) ,
for (9*11*30=) 2970 hp (or 3000 hp, in the other case?) on the bottom layer,
and 8/9th of that for any additional layer.
What I don't know quite yet, is how the outer turbines will behave;
wether they'll have 100% efficiency or less, since they aren't completely boxed into a straight canal.
This still remains to be build in my [first] playthrough...
Any suggestions?
Thank you so, so much!
...
Actually was looking solely for some "sealed vertical powershafts" or whatever (and could not find it, even started a discussion), until someone pointed me to this mod.
Much appreciated!
...
+ That turbine is giving me ideas ^^
Folktails
Ironteeth
Greedybuilders
Emberpelts
Greedyembers
NullReferenceException: Object reference not set to an instance of an object in TimberApi.Tools.ToolSystem.ToolService.Load ()
Like blocking an area letting it flood with water, and have basically tubes for the water to flow out of with these things in them... why do we not do this IRL?