Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Because, super bulk Costco trader ftw and hey chat, what’s the actual opinion on ✨game breaking✨ merchant mechanics where yes I would like to sell all the trash (including all the trash) that we have stockpiled from endless Cassandra raids? The cycle of raid, strip the goods and skins meats and bones from their corpses, sell all the trash doesn’t do it for some RW players? How else are you supposed to get OP to survive all the raids?
Kidding. Seriously, good mod, I always get annoyed with how little the "bulk goods" traders carry.
As shown in the images from the mod description above, this mod's orbital traders carry tens of millions of silver, millions of plasteel,gold,uranium,etc,and tens of thousands of meals.
Also you said Massive. So specifically how much money would these traders have available to trade?