Door Kickers 2

Door Kickers 2

Shotgun Mafia's Gun Rack
15 Comments
Takeshi, made in Mom  [author] 15 May @ 2:53am 
Some tweaks launched.
M1014 for SWAT Leader, Assaulter, Sapper.
M500 for Militia.

IMO both are OP for them, but sadly I found SWAT doctrines also OP for non-Militia, and Militia is underpowered as you know.
Enjoy the shotgun party with your own responsibility: you can deploy 12 Militia with M500, but I don't recommend so!

Also tweaked the concealment penalty of the Crude Sawed-off Shotgun, mainly for my incoming mod "MILITIA TO SUCK LESS".
Takeshi, made in Mom  [author] 3 Apr @ 10:37pm 
So I made a 1x variant.
Tell me if it needs balancing.

Expanded Shotgun Breaching Plus will support it later, maybe the next weekend.
Takeshi, made in Mom  [author] 3 Apr @ 9:16pm 
Sorry I cannot.
For some reason, shotguns receive a much bigger crit chance from scopes, and the gun is designed for ACOG/SpecterDR.
With Holosiht, very disappointing beyond 15m.

Maybe I will add some variants for Holosight (or LPVO1-6x), to handle the crit chance with attack types.
'jaybs' 3 Apr @ 8:40pm 
can you make the benelli have iron sights and the holo sights? great work!!!
Takeshi, made in Mom  [author] 29 Mar @ 7:52pm 
I made a mod Expanded Shotgun Breaching Plus, to support my new shotgun or other mods'.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3454673734
Takeshi, made in Mom  [author] 29 Mar @ 5:21am 
Scoped shotgun, Benelli M4 is now available.
This gun is not supported by Expanded Shotgun Breaching.
Tomorrow I will make the supplemental mod for mine and new shotguns by others.
Takeshi, made in Mom  [author] 26 Mar @ 12:16am 
Now testing a scoped shotgun, semi-auto, aimed fire up to 35m.
Similar attack type as DMR, but tuned for multiple pellets and given some chance to fire follow-up shots.
Maybe next weekend.
Takeshi, made in Mom  [author] 19 Mar @ 1:59pm 
Are you interested in a long-range shotgun?
With Modified choke and combo scopes such as Dual Role 1/4x or LPVO 1-6x, "aimed fire" up to 30m or so.
But not for now. I am tired of modding...
Takeshi, made in Mom  [author] 18 Mar @ 5:31am 
No.1 Buck update launched.
@point-blank range, >100 damage, 72% crit, 15 pellets.
Slower fire rate.

IMO No.4 sucks and I found No.1 15 pellets are 30% heavier than 00 9 pellets or No.4 24 pellets.
Takeshi, made in Mom  [author] 13 Mar @ 11:07am 
P.S.
Sorry I will not add new ammo for Judge.
It has a very thin shell, so it is difficult to load medium size ammo.
Only 9 pellets of No.4 Buck would not be exciting.
Takeshi, made in Mom  [author] 13 Mar @ 10:45am 
Thank you!

For the sporting stock ones, it is difficult for me.
As you may have noticed, 3d models of my guns are just reuses of dev's one.
I can insist on the hunting shotgun, used by rabble, as the sporting stock one, or may borrow from the 3d models of other authors.

For different ammo, No.4 Buck, No.1 Buck for KSG and M1014, No.1 for M500, 00 and No.1 for Crude Sawed-off are not difficult for me.
Dev made the No.1 for the hunting shotgun, so I can tune it for troopers and draw UI-images of ammo.
IMO 00 has the best stat, but more toys, more fun.

Please wait until the next Monday or Tuesday, because I want to update my enemy mod first.
'jaybs' 13 Mar @ 8:12am 
i love your mod!!!! can you add shotguns with sporting stocks? like shotguns without pistol grips? and different ammo types too? brilliant mod!!!!
Takeshi, made in Mom  [author] 22 Feb @ 4:47pm 
Thank you!

There was a mod with flame-thrower, but currently hidden.
The author should be busy now.

Shooting mini-molotov would be an easier way.
St.Black_Label💎 22 Feb @ 4:44pm 
Great work, love it :steamthumbsup:

is any way to made this happen ? :jimmykid:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424955216
Takeshi, made in Mom  [author] 22 Feb @ 4:04pm 
Sorry I have not unlocked CIA yet, but it would work, maybe, I hope so...
Have a nice Sunday!