Kenshi
Empire Reborn / \ Holier Nation Redux
18 Comments
Flash 3 Aug @ 2:39am 
Im trying with it and i dont see any problem, no buildings overlap, the dialogue works nice, and no crashs
Laughing Forest  [author] 3 Aug @ 2:30am 
Sorry Flash no
Flash 3 Aug @ 12:33am 
is this mod compatible with UWE and Kaizo?
A96 20 Jul @ 1:11pm 
This mod seems to mess with the blackshifters casino in shark, turning it into a purchaseable empty swamp dome. Is this an intentional change, or is something else doing this?
Ġedryht of Wōden 21 Apr @ 7:49am 
There's also that Vanilla+ compatch which I'm wondering if it'd work with this too. I'm not using vanilla+ but I it's worth mentioning.
I can't wait to see the United Cities with a more unique culture in this mod.
Ġedryht of Wōden 21 Apr @ 7:41am 
How about a Functioning Market Stalls compatch too? Will your market stalls compatches work if I don't use the specific mods in "required items" but use this redux pack instead?
If not, I'll have to download all of these mods manually.
You also made a Kaizo compatch with one of your mods, but if it works anyway perhaps verify that in the description?
What about better crop fences too? I see you've commented on it before.
It'd be good if there was a compat version of all your previous compatches. However. if they work anyway it doesn't matter. If they don't, I'd recommend people use your individual mods over this redux patch. This is much cleaner however.
LazerGuana 10 Apr @ 1:39pm 
Is this kompatible with UWE?
Hiro 15 Mar @ 4:10am 
Cool, thanks for the quick update and the mod :Hire:
Laughing Forest  [author] 15 Mar @ 3:33am 
Hey mate, that was me accidentally leaving a mod enabled when saving for the other crash fix last night. Just uploaded a fix that should clear that up thanks for the note
Hiro 15 Mar @ 12:41am 
Hi,
With today's mod update, I am getting an error when starting the game: "one or more mods are missing or in incorrect order."
The mod appear on yellow in the modlist like there is a missing dependency. Is there a new mod to add?
Thanks.
Laughing Forest  [author] 9 Mar @ 12:58am 
@Wheat Thin: theoretically, but untested
Wheat Thin 8 Mar @ 11:18pm 
Should Kealer's patch for Cities Rebalanced work with this?
Laughing Forest  [author] 5 Mar @ 8:10am 
@deth I may add better crop fences but it wasn’t the highest priority.

Bast War conflicts too much with other mods in my collection (Lore Friendly Crunk + Reactive World) so I’m not planning to integrate it here
Laughing Forest  [author] 5 Mar @ 8:09am 
@Muradin - kaizo is generally the friendliest overhaul in terms of compatibility.

This should be compatible, I’ll have to load up into FCS to double check as I don’t normally play with Kaizo
reefer mcqueefer 5 Mar @ 3:15am 
is this compatible with Kaizo? please advise as this mod looks really sweet
deth 5 Mar @ 2:42am 
I have 2 questions:
1) Are you going to make patches for Better Crop Fences? Holy Villages has a patch for this specific mod so can I use it with this mod as well?
2) Are you going to introduce Bast War to this pack or (like with the patch for Holy Villages) can I use it together with this mod?
Laughing Forest  [author] 1 Mar @ 1:21am 
Thanks mikuhisui

It looks bigger than it is, and fits nicely into a vanilla plus run-through in my opinion.

Holler when you give it a run through!
mikuhisui 28 Feb @ 11:53pm 
Looks good, and also looks massive. Too afraid to try it yet though since I've been enjoying my perfect modlist for quite some time now. More power to you and I'm sure I'm going to try this on my next playthrough.