Kenshi
Not enough ratings
Empire Reborn / \ Holier Nation Redux
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
20.113 MB
23 Feb @ 1:38pm
15 Mar @ 2:55am
6 Change Notes ( view )

Subscribe to download
Empire Reborn / \ Holier Nation Redux

In 1 collection by Laughing Forest
Lore Friendly Crunk + RW + Holy Nation Redux / \ Empire Reborn
475 items
Description
EMPIRE REBORN / \ HOLIER NATION REDUX

I have been a fan for some time of Kealer’s Empire Reborn/Holier Nation collection that includes many different mods to breathe life into the United Cities, as well as some enhancements to Farms, Villages, and Mines of the Holy Nation that are very keen.

Credit and Thanks

This mod itself is in a way a tribute to Kealer’s great work, and really the credit is all due to Kealer. I am merely rebaking the ingredients into a new casserole to serve it out to anyone who fancies a great Kenshi meal.

What This Mod Does

This mod is aimed at combining the plethora of Empire Reborn & Holier Nation mods into one tidy neat package that works. It is a tribute to Kealer’s work, while also reducing a number of the additional mod sub-dependencies required in some of the other original mods while retaining the flavor and theme.

I created this all-in-one because I loved using it and along with many of Crunk’s excellent mods it is a part of my Lore Friendly Crunk + Reactive World modlist collection.

Key Features

  • Integrates lore-friendly armors, items, and outfits onto characters to flesh out the UC and related characters
  • New character, squads, and camps that flesh out the landscape, provide new encounters, and also change depending on the state of the United Cities.
  • Adds hundreds of lines of dialogue, providing flavor and atmosphere to the world
  • Overhauls many United Cities locations to expand while maintaining lore-friendly - nothing is wildly expanded or looks out of place to vanilla kenshi.
  • United Cities Villages: adds new United Cities Villages, along with dialogue and even a quest.
  • Holy Farms: adds new farm villages and interiors that are lore-friendly for the Holy Nation
  • Holy Fields: adds new farm fields around Blister Hill, Bad Teeth, and Stack as well as some farmers to tend them, adding to the Holy Nation atmosphere.
  • Holy Mines: revamps all the HN mines in a lore-friendly way, including characters, world states, and layouts.
  • Tengu’s Palace: revamps the interior in a lore-friendly way to make it worthy of the man who tamed the UC
  • UC Forts: now the UC can have forts like the HN has in vanilla, adding new bastions with integrated world states, characters, and interiors

For full info, be sure to visit Kealer’s original mods and there is greater detail about the changes from all of the mods

This Mod Combines:

  • Empire Reborn: United Cities Overhaul
  • Empire Reborn: Tengu’s Palace
  • Empire Rebuilt: Cities Overhaul
  • Empire Reborn - Empire Rebuilt Integration Patch
  • Empire Reinforced: New Forts
  • Empire Reinforced-Empire Rebuilt Patch
  • Empire Reinforced-Empire Reborn Integration Patch
  • Empire Villages: New Towns
  • Empire Villages-Empire Reborn integration patch
  • Holy Villages: Holy Farms Overhaul
  • Holier Mines: Holy Mines Overhaul
  • Holy Crops: Fields in Towns

Mod Dependencies REMOVED:

  • Katana Daishou
  • Provincial Ronin- Garb for the Common Fighter
  • Crossbow Expansion
  • Gosuku Armor Set
  • Gosuku Armor Less-Bulky version
  • Long Spiked Mace - Standalone
  • Revenant Armor - Modular
  • Tents
  • Weapon Noble nodachi
  • Shinobi Armor
  • Weapon Broad Katana

Compatibility Mods for CATO & Reactive World



I'm still pretty new at all this so feel free to comment feedback or hell even words of encouragement.



Popular Discussions View All (1)
0
28 Feb @ 5:27pm
/ \ Load Order / \
Laughing Forest
18 Comments
Flash 3 Aug @ 2:39am 
Im trying with it and i dont see any problem, no buildings overlap, the dialogue works nice, and no crashs
Laughing Forest  [author] 3 Aug @ 2:30am 
Sorry Flash no
Flash 3 Aug @ 12:33am 
is this mod compatible with UWE and Kaizo?
A96 20 Jul @ 1:11pm 
This mod seems to mess with the blackshifters casino in shark, turning it into a purchaseable empty swamp dome. Is this an intentional change, or is something else doing this?
Ġedryht of Wōden 21 Apr @ 7:49am 
There's also that Vanilla+ compatch which I'm wondering if it'd work with this too. I'm not using vanilla+ but I it's worth mentioning.
I can't wait to see the United Cities with a more unique culture in this mod.
Ġedryht of Wōden 21 Apr @ 7:41am 
How about a Functioning Market Stalls compatch too? Will your market stalls compatches work if I don't use the specific mods in "required items" but use this redux pack instead?
If not, I'll have to download all of these mods manually.
You also made a Kaizo compatch with one of your mods, but if it works anyway perhaps verify that in the description?
What about better crop fences too? I see you've commented on it before.
It'd be good if there was a compat version of all your previous compatches. However. if they work anyway it doesn't matter. If they don't, I'd recommend people use your individual mods over this redux patch. This is much cleaner however.
LazerGuana 10 Apr @ 1:39pm 
Is this kompatible with UWE?
Hiro 15 Mar @ 4:10am 
Cool, thanks for the quick update and the mod :Hire:
Laughing Forest  [author] 15 Mar @ 3:33am 
Hey mate, that was me accidentally leaving a mod enabled when saving for the other crash fix last night. Just uploaded a fix that should clear that up thanks for the note
Hiro 15 Mar @ 12:41am 
Hi,
With today's mod update, I am getting an error when starting the game: "one or more mods are missing or in incorrect order."
The mod appear on yellow in the modlist like there is a missing dependency. Is there a new mod to add?
Thanks.