Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But I can't wait to fix a few issues with this mod. I greatly appreciate everyone's patience!!!
@ Loccatpowersdog - I am aware of this issue and it's one of my priorities. Thank you for confirming the issue is happening to someone else. I experienced this in my own save right before I had my crazy work schedule start.
@ HappyRabootNoises - I have this planned as well, but UI menus in this game hate me. I hope to have this implemented as soon as I'm able though, thank you!
@Insane Kitsune - This is B42 only. The original for B41 is linked in the description.
Cheers.
Regardless, this mod is still awesome and very helpful when hauling loot ;P
The new icons are still part of the game.
Happy 4/20 all!
-- Reimplemented functionality for carts/trolleys updating to their "has items" model (and vice versa) appropriately.
There should not be any duplication issues or errors. Please let me know if this is not the case.
I also have included the new models for the trolley icons in the inventory UI. These can be incorporated in the same way the trolley textures for the in-game model are updated.
On behalf of all players, we appreciate the time, effort, and dedication you put in to make these mods work and make the game even more enjoyable.
We’re sorry if some others come across as dismissive or ungrateful—they probably didn’t mean it that way.
The community respects and values you and your work. Keep doing what you love! Take breaks, enjoy life, and come back modding if you're able to—we love your work. Much love and happy modding!
Filepath:
Steam\steamapps\workshop\content\108600\3433203442\mods\[B42] ZuperCarts - Carts & Trolleys (forked)\42\media\textures\weapons\2handed
java.lang.RuntimeException: Object tried to call nil in onContainerUpdate
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:952)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1963)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1790)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
@SolarMaximum - I have been working 18 hours a day for two weeks. Stuff happens. I didn't even encounter any errors in testing. Stop being rude and maybe I won't take the mod down entirely (I am contemplating it). I have been through such a rough few weeks to be pushed off the edge by someone who's ungrateful I even bothered to do something that not a single other person wanted to do before I came along.
Maybe next time I think about updating this mod, I'll think of you, and I just won't do so. The original mod had a crapshow of issues. YOU'RE WELCOME.
`function: onContainerUpdate -- file: NoSnakeParadox.lua line # 21 | MOD: [B42] ZuperCart - Carts & Trolleys (Port)
java.lang.RuntimeException: Object tried to call nil in onContainerUpdate
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
······
``function: onContainerUpdate -- file: NoSnakeParadox.lua line # 21 | MOD: [B42] ZuperCart - Carts & Trolleys (Port)
java.lang.RuntimeException: Object tried to call nil in onContainerUpdate
······
`
Errors:
- Every time I take down a zomboid, error appears.
- Error pops up whenever I try to transfer stuff from trolley → fridge, and it's not transferring anything. I'm using the "Manage Containers" mod—where I set it as a specific type of storage and it should automatically dump the said "type" of stuff I'm storing.
This just happened after an update a while ago (3-4 hours ago, small update—about 110+mb)
error every time I kill a zomboid
I have double checked all my mods and I have found that it is this mod that sadly creates the error
New gunmetal-gray trolley texture. This is the new default texture. Inventory icons were updated to reflect this!
Fixed an issue where carts/trolleys weren't switching to their model with items when they went from empty to containing items (and vice versa).