Stellaris

Stellaris

TW - Ambitions Overhauled
7 Comments
TrueWolves  [author] 5 Mar @ 1:32pm 
It's still around with the exact same requirements as the 2 new techs. If you're using More Ascension Perks, the mod works as normal but you might get the repeatable too many times. I'm planning to add some built in compatibility with that mod after 4.0

The mod should only break mods that affect the vanilla ambitions, not the vanilla ascension theory technology.
Curdos 4 Mar @ 5:38pm 
Just to confirm: The Ascension Theory tech is still around right? I've got a mod that turns it into a repeatable for extra AP slots. I've so far seen I believe two different techs that unlocked ambitions for me, but they were different than Ascension Theory
TrueWolves  [author] 28 Feb @ 2:52pm 
Anything that relies on the vanilla ambitions (not on Ascension Theory itself) will break because I had to re-create them to make the UI look nicer.

Because of that, if there is any other popular mod that does rely on a vanilla classic ambition, I'll make an early compatibility update.
Curdos 28 Feb @ 2:50pm 
Thank you for the swift response! Much appreciated
TrueWolves  [author] 28 Feb @ 2:48pm 
Good question! The original tech is still in the game, so any edict/ambition that relies on Ascension Theory will work as normal as a classical (not overhaul style) Ambition.

I plan to add built-in compatibility for the "More Ascension Perks" mod. I'll look into doing the same for Planetary Wonders post 4.0 release.
Curdos 28 Feb @ 2:44pm 
Do you know if this mod has automatic incompatibility with anything adding their own Ambition edicts? For example, the Planetary Wonders mod adds its own edict. Will that stay a simple Edict, or will it be broken with the addition of this mod?
nathan67003 24 Feb @ 5:06am 
YOOOOO