Total War: WARHAMMER III

Total War: WARHAMMER III

Cho's Improved Garrisons
13 Comments
KoffenStoffen 18 May @ 10:19am 
@Choyi I just noticed that myself today and was about to write I stand corrected, you beat me to it! :)
Choyi  [author] 18 May @ 9:02am 
@KoffenStoffen not sure why it wouldn't work? The mods should not alter the same data tables at all if the other mod only makes changes the in battle buildables.
Supramaister 3 May @ 7:30pm 
nice!
Suckston 14 Mar @ 8:17am 
anyone played this with ovn factions, teb or norse dwarfs? do their garrisons stand out as significantly, maybe slightly weaker or does it work ok? maybe someone made a sub-mod for some of them factions? cheers guys
Choyi  [author] 27 Feb @ 1:40pm 
@Blackbeard147 if you build up the settlement, with Garrison building, other Defensive building and/or Military recruit building, you should end up with 19-20 units for most factions settlements.
Blackbeard147 26 Feb @ 8:44am 
@Choyl would it be possible to make a garrison mod that makes every settlement to have a full 20 garrison
Choyi  [author] 25 Feb @ 10:37am 
@Trepen0004 hope it is to your liking then.
This has been a project that I worked on over the last year, trying to keep it balanced and intressting while keeping it thematic for each race and not straying too far from vanilla has been my overall goal.
Trepen0004 25 Feb @ 10:34am 
Ok, sounds like it might just be what I am looking for as some of the others are either too large or a bit inconsistent. Will try it out on my next play.
Choyi  [author] 25 Feb @ 10:30am 
@Trepen0004 just a bit larger then vanilla, all my mods aim to retain the overall experience from the base game, just improved and enhanced.

In most cases the main settlement building have gained 1-2 extra units per tier and the garrison building 1 unit per tier.

An additional unit can be gained from certain other 'defensive' buildings such as the discovery building or military recruitment chains such as barracks and similar.
Trepen0004 25 Feb @ 10:07am 
Does this make garrisons much larger than vanilla or just a bit larger? There are a few garrison mods so trying to work out how it compares
BigRedAym 24 Feb @ 5:18pm 
Really cool !
Choyi  [author] 24 Feb @ 2:17pm 
@haloverkill it will work for IEE and Old world
haloverkill 24 Feb @ 2:09pm 
you said it would work with most mods but would campaign mods count? ie old world and expanded