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This error occurred after installing this mod:
Exception (v252): NullReferenceException: Object reference not set to an instance of an object CharacterCreationMenu.OnActivate () (at <9b128a5f30194b01a9ba7c18959bbeb4>:0)
BaseMenu.OpenChildMenu (BaseMenu menu) (at <9b128a5f30194b01a9ba7c18959bbeb4>:0)
SelectStoryMenu.MenuUpdate () (at <9b128a5f30194b01a9ba7c18959bbeb4>:0)
BaseMenu.MenuUpdate () (at <9b128a5f30194b01a9ba7c18959bbeb4>:0)
(wrapper dynamic-method) GameImpl.GameImpl.Update_Patch1(GameImpl)
Launcher.Update () (at <9b128a5f30194b01a9ba7c18959bbeb4>:0)
If you want customized characters, check the MeAndKids preset (it spawns you with two characters), copy it and change it however you want. Then just put the name of this preset in the "SelectedPreset" field to make sure it's the one your game is going to load with.
<Preset><Name>TeamA</Name><Settings><Companions>
<Companion><FromFavouriteCharacter>A SN</FromFavouriteCharacter><Relationships><Relationship><Target>Player</Target><Type>FriendsWith</Type></Relationship><Relationship><Target>B SN</Target><Type>FriendsWith</Type></Relationship><Relationship><Target>C SN</Target><Type>FriendsWith</Type></Relationship></Relationships></Companion>
<Companion><FromFavouriteCharacter>B SN</FromFavouriteCharacter><Relationships><Relationship><Target>Player</Target><Type>FriendsWith</Type></Relationship><Relationship><Target>A SN</Target><Type>FriendsWith</Type></Relationship><Relationship><Target>C SN</Target><Type>FriendsWith</Type></Relationship></Relationships></Companion>
(*Same for C SN*)
Exception (v246): InvalidOperationException: Collection was modified; enumeration operation may not execute. System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () (at <191a1970a53948f9819ac1d2e4f5c72e>:0)
System.Collections.Generic.List`1+Enumerator[T].MoveNext () (at <191a1970a53948f9819ac1d2e4f5c72e>:0)
SoundManager.PlayQueuedSounds () (at <290add61d8de441b8177a23fdc3c2d78>:0)
GameImpl.Update () (at <290add61d8de441b8177a23fdc3c2d78>:0)
Launcher.Update () (at <290add61d8de441b8177a23fdc3c2d78>:0)
Mods: BaseStory, 2242522954 (Zedmulate), 2644124757 (Better Farmer), 2892780722 (Cheat mod), 3476974868 (Incinerator), 3132820784 (Liquid and Food Color For Zedmulate), 3260978027 (SIS Auto Gear Up), 3437825261 (SIS Team Start)
What game mode are you playing on and what mods are you using? There might be a mod conflict, or you might be playing on story mode which would conflict,
While I have not tested it, I see no reason why it should not work since it is a personality disposition indicator.
The companion's skill and inventory are random not from the saved character or <Skills /> and <Inventory />
I get an "Object Reference Not Set to an Instance of an Object" error any time I try to change the selected preset. I'm pretty sure it's a C# error, but I have no clue how to fix it. It happens even when I replace the "<SelectedPreset>Random</SelectedPreset>" with "<SelectedPreset>SisterAlice</SelectedPreset>", (one of the predefined presets), without changing anything about the preset itself.
Thanks in advance for any reply!