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I'll be active in the comment section if anyone has anything they wish to share!
The support turret has a known issue with it's firing animation which I aim to resolve in the next big update, along with other things to Polish this mod.
Apologies for the late response. Steam must have put their seal agent's on this case to hide the message from me
Hope you can all an wait a bit longer!
But I have bad news regarding 2.5 :O
Its still happening! Don't worry but it'll be delayed. Cause a incident happen and a friend of mine need a few weeks to recover from broken bones (all is fine! Don't worry) and I am helping her until than. But i am still determined to make 2.5. Just will be later than planned
And ironically one plan is to indeed the supremacy Armor! Though that's awhile away as I need more expierence in... all departments. But that one will be a stand alone mod. Not certain about the hazard suits though. But talking about update. I'll share my future road map for this mod. The major update will be the 2.0 update and not only will it be content focused but it is also very close around the corner. Like less than 2 days around the corner. And than I am planning on going all the way to the 2.5 update which will be the final (planned update). And those update leading up to 2.5 will also be content related!
Im kidding, i know its very hard and too much work, u did already a lot of good stuff, Thanks you again <3
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3472532865
And the update is delayed for a few days :( I am running in some issues with a new unit I am animating atm. But maybe it'll be on time!
And I'll add you your Harbringer as my thanks for your continued support! I appreciate your active involvement. But it'll be a separated mod. I'll send you the link when it's up. Though I'll keep the suit size increase. The Iridium plating and T10 research are meant specifically to keep those units relevant later on actually. To encourage diversity and interesting gameplay late game instead of just a clash of super heavies slapping against each other. Though I realise that there might be a bit more of a interactive way of doing that
Sorry for long messages spam but yeah, im too excited lol, sorry for my not perfect english too, and again, thanks you for answering me and u great work.
Ah and in my opinion after those changes i would remove increased size of crisis suits, its low tier unit overall so with other units being viable, especially large battlesuits i think its can be too op, but yeah like i said, thats my opinion.
I could add it as a separate mod... because I like the idea but it's hard to justify for this one as I want this mod to be 101% lore and tabletop friendly as well as gladius friendly. Just tell me if you'd like that. I don't think it's that hard anyway.
And thanks for your positive outlook on the coming update!
Though I've been running into some issues which I am trying to fix before releasing it.
But I'll give a sneak peak! I would like to buff Tidewall shieldline passive, flechettes
as well as "for the greater good" and convert Auxiliary. And for the new content! The Tigershark will finally get it's Gun drones! Whoop whoop. Feel free to leave your thoughts here I'll respond to it as best I can.
Have a nice day!