Door Kickers 2

Door Kickers 2

Helljumpers+ ONI BlackOps
13 Comments
SirBucketKicker  [author] 16 Apr @ 7:03pm 
Hey Bubbaganoush,

Smoke grenades are purposefully limited because IMO they're *really* strong in DK2. It's a personal balance decision though - but if you want to, feel free to make a submod giving agents/breacher the 2x smokes!
Takeshi, made in Mom 14 Apr @ 2:34am 
Hi, a question for my mod would be better in my mod page.
So I made a bug report topic and did a quick test: it seems OK for me.

It seems my misunderstanding:steamfacepalm: but if you found something wrong, please post here.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3454673734/516333215744582286/
Bubbaganoush 14 Apr @ 1:53am 
Nice addition. Unless it's intentional, I notice that 2x smoke grenades are not available for agents and odst breacher. Is that something you can change? Maybe even give agents 3x smoke and frag grenades if possible?
Takeshi, made in Mom 11 Apr @ 6:17pm 
Hi, Expanded Shotgun Breaching Plus supports your shotguns.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3454673734
If you find some problem, don't want my support, or add new shotguns, please tell me.
SirBucketKicker  [author] 28 Mar @ 8:27am 
The ONI Lead only has basic biofoam to substitute as a sort of medic, but yeah no dedicated medic makes campaigns/TODs harder - but that’s part of the fun of CIA-esque units!
FireRETARDant 27 Mar @ 2:03pm 
This is a very fun mod my only complaints is that there isnt a Elite ODST Medic so its a bit difficult to play campaigns/ tour of duties with them but otherwise a great halo mod.
Haji_Bob 21 Mar @ 11:27am 
Ah, that makes sense! Thank you very much for the response. It's been really interesting seeing the interpretations of weapons that only pop up in the lore, especially once you get into the nitty-gritty of how Halo weapons work.
SirBucketKicker  [author] 20 Mar @ 3:51pm 
Hi Haji_Bob,

Great to hear that you're having lots of fun with the mod! Regarding the AR38, it's the internal name for the HMG-38 Monitor, a Battle-Honors unlock that's just a usable version of what the enemy Insurgents use.

(As to why I'm making a BH unlock available across multiple squads, as opposed to vanilla where BH gear should be per-squad, I'm just following the Helljumpers mod's conventions where "unlocking BH gear across multiple squads" is enabled for all BH-related equipment.)
Haji_Bob 20 Mar @ 2:48pm 
Hello! I've been really enjoying the mod thus far! This is genuinely awesome, I'd had an idea about trying for an ORION operator with an ONI team but honestly I think the implementation here is much better then what I had had in mind.

I did have a question though, what is the AR38 mentioned in the change log? I've recently reset my progress (aiming for an all Halo run through of the game) and I didn't see it during an idle look through of the equipment.
PineappleNinja 9 Mar @ 7:41am 
i have been waiting for a oni mod
SirBucketKicker  [author] 8 Mar @ 11:35pm 
Thanks?
jonexhd 8 Mar @ 2:28pm 
Nice mod. But due to the poor balancing of the source mod, it's barely playable.
Tal'Raziid 8 Mar @ 11:24am 
OOoh, nice